Game speed control
Posted: Fri Feb 02, 2007 11:49 pm
Hi.
I'm sorry if this has come up before, but I wondered if you'd considdered adding variable game speed to R&D. Having now tried. Having now tried a couple of games of this type (thanks to Martijn's site), it does seem that R&d plays rather quickly, particularly in situations like outrunning chains of bomb explosions or running down benieth a falling rock, in fact, I usually save before attempting something like that (because quite often it results in Rockford getting a very bad headache!).
I freely admit, I'm not the fastest [player in the world (I make frequent use of the option to play without a timer), and not having played games of this type before R&d I might not have quite as well developed Bd reflexes as many people here, however a speed control would serve to reduce a litle of my frustration.
Also, it might serve as a difficulty setting for R&d without altering the game too much, and thus might appeal to gamers of differing abilities.
It could either be set in the settings menue, or controled via buttons or shortcut keys in game (- and = or the pg up and down keys on the number pad for example).
If there is some technical reason why doing this would either not be possible or would involve huge amounts of alteration in the program, fair enough.
I'm sorry if this has come up before, but I wondered if you'd considdered adding variable game speed to R&D. Having now tried. Having now tried a couple of games of this type (thanks to Martijn's site), it does seem that R&d plays rather quickly, particularly in situations like outrunning chains of bomb explosions or running down benieth a falling rock, in fact, I usually save before attempting something like that (because quite often it results in Rockford getting a very bad headache!).
I freely admit, I'm not the fastest [player in the world (I make frequent use of the option to play without a timer), and not having played games of this type before R&d I might not have quite as well developed Bd reflexes as many people here, however a speed control would serve to reduce a litle of my frustration.
Also, it might serve as a difficulty setting for R&d without altering the game too much, and thus might appeal to gamers of differing abilities.
It could either be set in the settings menue, or controled via buttons or shortcut keys in game (- and = or the pg up and down keys on the number pad for example).
If there is some technical reason why doing this would either not be possible or would involve huge amounts of alteration in the program, fair enough.