saving game
Moderators: Flumminator, Zomis
saving game
when I save the game in an EMC level and load it, there appear two players instead of one and the level starts at the beginning again! This was the case with Bond Mine 1.
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I play in single player mode, yes. (And I should not save but sometimes I do...)
It is the case in all the levelsets (games) as far as I know. I tested it in some of them.
It is the case in all the levelsets (games) as far as I know. I tested it in some of them.
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Watch my avatar! That orange little thing is Murphy, the Supaplex star!
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> What about comparing your setup.confs with each other?
Well, I did the tests with a fresh "setup.conf" (renaming the user data folder for the tests, so R'n'D created a new one and a new setup file), so this should make no difference.
Martijn, could you eventually also test this from scratch (if you did not already do this)?
Well, I did the tests with a fresh "setup.conf" (renaming the user data folder for the tests, so R'n'D created a new one and a new setup file), so this should make no difference.
Martijn, could you eventually also test this from scratch (if you did not already do this)?
I did it from scratch and the problem is over!!!
So everyone who experiences this problem should rename the 'Rocks'n'Diamonds' folder in the My Documents folder, then start the game and then move only the levels, levelsetup and tapes directories from the renamed folder to the new one and delete the renamed one to have a working save function!
So everyone who experiences this problem should rename the 'Rocks'n'Diamonds' folder in the My Documents folder, then start the game and then move only the levels, levelsetup and tapes directories from the renamed folder to the new one and delete the renamed one to have a working save function!
Visit my Boulder Dash website at:
http://www.bd-fans.com
Watch my avatar! That orange little thing is Murphy, the Supaplex star!
http://www.bd-fans.com
Watch my avatar! That orange little thing is Murphy, the Supaplex star!
You're lucky, I hadn't emptied my bin yet...Holger wrote:Have you stored the old "setup.conf" that seems to have caused the problem?
Wonder what exactly may have caused that problem...
This is the content of the old setup.conf:
Code: Select all
file_identifier: ROCKSNDIAMONDS_SETUP_FILE_VERSION_3.2
player_name: martijn
sound: on
repeating_sound_loops: on
background_music: on
simple_sound_effects: on
toons: on
scroll_delay: on
soft_scrolling: on
fade_screens: on
automatic_tape_recording: on
show_titlescreen: on
quick_doors: on
team_mode: off
handicap: on
skip_levels: on
time_limit: on
fullscreen: on
fullscreen_mode: 800x600
ask_on_escape: on
ask_on_escape_editor: on
quick_player_switch: off
input_on_focus: off
prefer_aga_graphics: on
graphics_set: gfx_classic
sounds_set: snd_classic
music_set: mus_classic
override_level_graphics: off
override_level_sounds: off
override_level_music: on
editor.el_boulderdash: on
editor.el_emerald_mine: on
editor.el_emerald_mine_club: on
editor.el_more: on
editor.el_sokoban: on
editor.el_supaplex: on
editor.el_diamond_caves: on
editor.el_dx_boulderdash: on
editor.el_chars: on
editor.el_custom: on
editor.el_headlines: on
editor.el_user_defined: on
editor.el_dynamic: on
editor.el_by_game: off
editor.el_by_type: off
editor.show_element_token: off
shortcut.save_game: XK_F1 # F1
shortcut.load_game: XK_F2 # F2
shortcut.toggle_pause: XK_space # space
shortcut.focus_player_1: XK_F5 # F5
shortcut.focus_player_2: XK_F6 # F6
shortcut.focus_player_3: XK_F7 # F7
shortcut.focus_player_4: XK_F8 # F8
shortcut.focus_player_all: XK_F9 # F9
player_1.use_joystick: false
player_1.joy.device_name: /dev/js3
player_1.joy.xleft: -32767
player_1.joy.xmiddle: 0
player_1.joy.xright: 32767
player_1.joy.yupper: -32767
player_1.joy.ymiddle: 0
player_1.joy.ylower: 32767
player_1.joy.snap_field: 16
player_1.joy.place_bomb: 32
player_1.key.move_left: XK_Left # cursor left
player_1.key.move_right: XK_Right # cursor right
player_1.key.move_up: XK_Up # cursor up
player_1.key.move_down: XK_Down # cursor down
player_1.key.snap_field: XK_Shift_L # left shift
player_1.key.place_bomb: XK_Control_L # left control
player_2.use_joystick: false
player_2.joy.device_name: /dev/js1
player_2.joy.xleft: -32767
player_2.joy.xmiddle: 0
player_2.joy.xright: 32767
player_2.joy.yupper: -32767
player_2.joy.ymiddle: 0
player_2.joy.ylower: 32767
player_2.joy.snap_field: 0
player_2.joy.place_bomb: 0
player_2.key.move_left: XK_a # a
player_2.key.move_right: XK_d # d
player_2.key.move_up: XK_w # w
player_2.key.move_down: XK_s # s
player_2.key.snap_field: XK_q # q
player_2.key.place_bomb: XK_e # e
player_3.use_joystick: false
player_3.joy.device_name: /dev/js2
player_3.joy.xleft: -32767
player_3.joy.xmiddle: 0
player_3.joy.xright: 32767
player_3.joy.yupper: -32767
player_3.joy.ymiddle: 0
player_3.joy.ylower: 32767
player_3.joy.snap_field: 0
player_3.joy.place_bomb: 0
player_3.key.move_left: XK_Left # cursor left
player_3.key.move_right: XK_Right # cursor right
player_3.key.move_up: XK_Up # cursor up
player_3.key.move_down: XK_Down # cursor down
player_3.key.snap_field: XK_Shift_L # left shift
player_3.key.place_bomb: XK_Control_L # left control
player_4.use_joystick: false
player_4.joy.device_name: /dev/js3
player_4.joy.xleft: -32767
player_4.joy.xmiddle: 0
player_4.joy.xright: 32767
player_4.joy.yupper: -32767
player_4.joy.ymiddle: 0
player_4.joy.ylower: 32767
player_4.joy.snap_field: 0
player_4.joy.place_bomb: 0
player_4.key.move_left: XK_Left # cursor left
player_4.key.move_right: XK_Right # cursor right
player_4.key.move_up: XK_Up # cursor up
player_4.key.move_down: XK_Down # cursor down
player_4.key.snap_field: XK_Shift_L # left shift
player_4.key.place_bomb: XK_Control_L # left control
system.sdl_audiodriver: [DEFAULT]
system.audio_fragment_size: 1024
options.verbose: false
Visit my Boulder Dash website at:
http://www.bd-fans.com
Watch my avatar! That orange little thing is Murphy, the Supaplex star!
http://www.bd-fans.com
Watch my avatar! That orange little thing is Murphy, the Supaplex star!
No, I can remember that - when I pressed a key - the player began to walk and that the second player stayed there and that it was still at the beginning of the level.
Visit my Boulder Dash website at:
http://www.bd-fans.com
Watch my avatar! That orange little thing is Murphy, the Supaplex star!
http://www.bd-fans.com
Watch my avatar! That orange little thing is Murphy, the Supaplex star!