Why is it still possible to have a negative "first_level" value in levelinfo.conf when RND doesn't read -001.level, -02.level or such? It's possible to select them on the main menu, but an empty level just shows up.
So shouldn't there be a check to see that the "first_level" value always is positive? Or is this intended behaviour and Holger has something else in mind for those negative levels?
Problemly a level warp when you trigger a CE, I'm not sure about this (or
problemly hide negative levels when you go back),, but let's wait when Holger
posts the message here.
Ryan P. wrote:Problemly a level warp when you trigger a CE, I'm not sure about this (or
problemly hide negative levels when you go back),, but let's wait when Holger
posts the message here.