Putting a backslash (or is it forward) "\" into a comment in the graphicinfo.conf, destroys the element(s) near it!
#--- rotate apple \ to /
custom.20: apple.pcx
custom.20.xpos 10
The apple animation will now be freaked out (random dirt, yamyams etc). This took me a whole day of trial and error to suss this out. Let's face it, who would suspect the comment line?
I think it also stops you adding any new graphics, because I couldn't do that either.
Bizarre Graphicinfo.conf Bug
Moderators: Flumminator, Zomis
> Putting a backslash (or is it forward) "\" into a comment in the graphicinfo.conf, destroys the
> element(s) near it!
>
> #--- rotate apple \ to /
> custom.20: apple.pcx
> custom.20.xpos 10
Are you really, really sure that it was exactly like in the above example? Especially, if the "\" and "/" were not switched?
Because a "\" (backslash) character as the very last character on a line in a configuration file causes the parser to continue that line on the next input line (although it could be discussed if this is correct behaviour if the "\" was found after a "#" character, which starts a comment, or if *all* characters after the "#" should be ignored, including the trailing "\" character).
> The apple animation will now be freaked out (random dirt, yamyams etc). This took me a
> whole day of trial and error to suss this out. Let's face it, who would suspect the comment
> line?
> I think it also stops you adding any new graphics, because I couldn't do that either.
Could you please check this case with the above information?
> element(s) near it!
>
> #--- rotate apple \ to /
> custom.20: apple.pcx
> custom.20.xpos 10
Are you really, really sure that it was exactly like in the above example? Especially, if the "\" and "/" were not switched?
Because a "\" (backslash) character as the very last character on a line in a configuration file causes the parser to continue that line on the next input line (although it could be discussed if this is correct behaviour if the "\" was found after a "#" character, which starts a comment, or if *all* characters after the "#" should be ignored, including the trailing "\" character).
> The apple animation will now be freaked out (random dirt, yamyams etc). This took me a
> whole day of trial and error to suss this out. Let's face it, who would suspect the comment
> line?
> I think it also stops you adding any new graphics, because I couldn't do that either.
Could you please check this case with the above information?