[WRONG ONE] Weird graphicsinfo bug

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Eizzoux
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[WRONG ONE] Weird graphicsinfo bug

Post by Eizzoux » Tue Jan 31, 2017 6:42 pm

We know that we can add some animations for elements' actions for any direction like when we are pushing its or when it's falling...
When I was adding pushing animations for zonk I added first pushing.left and pushing.right. It worked as needed. But when I also added pushing.down and pushing.up, first of them replaced other ones. I mean, pushing.down is being used as pushing animation for all directions what is not good. How does this happen?
Last edited by Eizzoux on Wed Feb 22, 2017 7:47 am, edited 1 time in total.
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Eizzoux
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Re: Weird graphicsinfo bug

Post by Eizzoux » Wed Feb 22, 2017 7:46 am

Only now I realized... That was my error! I just moved horizontal pushing animations for zonk to different coordinates and forgot to change xpos and ypos in 'graphicsinfo.conf'. What a fooliness :D
But now I'm really disappointed in myself, I need to be more attentive...
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Holger
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Re: [WRONG ONE] Weird graphicsinfo bug

Post by Holger » Wed Feb 22, 2017 7:06 pm

Thanks a lot for clarification! I really was worried about this, and thought about some horrible bug in the program... :-o :-D

But it's very good to know that it was only a configuration bug in the custom graphics definitions. Saves me a lot of time for debugging! :-)

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