[SOLVED] "sp_terminal.active.frames: 1" not working
Posted: Sun Jan 03, 2016 12:35 pm
The following bug was reported by user "Wirtualnosc":
My problem is with Supaplex terminals - in graphicsinfo, if you set sp_terminal.active.frames value to 1, then the assigned sprite won't show up correctly (instead, previous normal animation will just stop and freeze). Everything works fine with any greater value, though.
Funny thing though, this bug seems to show up only on RND engine. If you change that to Supaplex one in level settings, everything works fine.