3.2.6.0 acid splash problem and bug&tank turn problem

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dave
Posts: 77
Joined: Mon Aug 13, 2007 2:06 am
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3.2.6.0 acid splash problem and bug&tank turn problem

Post by dave »

the first problem is that the splashes from the acid pool make the bombs explode which is wrong. acid splashes are purely cosmetic and shouldnt interact with any other object.











the other problem i found is with bugs and tanks. the example below has the stone come out of the quicksand at the exact time the bug&tank looks to turn. once the stone comes out, the bug&tank should see it is now blocked and continue down. but in r'n'd they turn all the way around and start going up! compare it with emerald mine where they continue in the normal direction.








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RTADash
Posts: 180
Joined: Sun May 27, 2007 11:33 am
Location: USA (Ohio)

Post by RTADash »

Both of those are fine in the Emerald Mine engine. The RnD engine behaves differently.
I do think the splashes should be changed, though.
Those who can't learn will teach; those who can't teach will learn.
dave
Posts: 77
Joined: Mon Aug 13, 2007 2:06 am
Contact:

Re: 3.2.6.0 acid splash problem and bug&tank turn proble

Post by dave »











this shows the problem more clearly. the tank&bug get "stuck" for no reason.
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