DC2 bugs

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RAP
Posts: 317
Joined: Sat Jun 19, 2004 6:44 pm

DC2 bugs

Post by RAP »

OK, heres a list of bugs that appeared in the pre-version.

Bug #1
Well, mostly the gameplay valuble when you play a DC2 level; it actually
feels like a RnD level instead of the EM level or DC2/DC3 level. For
instance, when a player dies; it was supposed to explode into nothing...
but it exploded into 9 yellow emeralds. Or... the bomb bug, which can be
used as a cheat...

Bug #2
Supposedly, some of the levels are supposedly cut off because the player
has to move like go to the left side from the right side by moving left.
This one is simlar to some of the EM levels.

Bug #3
There is something wrong after the level converting is done. The hidden
doors are replaced as RnD hidden doors. It would screw up the playfield.

I will tell more later... Since that's all I found these bugs so far...
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Holger
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Post by Holger »

> Bug #1

Yep, that's right.

> Bug #2

Is this possible in DC2? I thought this is only possible in DC3...

> Bug #3

Can you give an example of a DC2 level set and level where this happens?
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