Bug Report: "Change when digging <element>" condition doesn't care about the element
Versions: Everyone since the "change when digging element" condition was introduced Bug Type: Game Engine Example Level:http://www.zomis.net/rnd/download.php?id=584 Location: Custom Elements
When using the "Change when digging <element>" condition, the element changes whatever element it digs, as long as it can dig it
In the Example level, the lower custom element digging the normal wall should not change.