Teamplay online

Got a cool idea that should be in R'n'D? Let's hear it!

Moderators: Flumminator, Zomis

Post Reply
RJ1
Posts: 28
Joined: Sat Apr 16, 2016 8:07 am

Teamplay online

Post by RJ1 »

Something just came to my mind.

How about Online Teamplay via IP with Headset support (Chat) ?

8)
RJ
AutofireII
Posts: 2
Joined: Sat Sep 10, 2016 10:50 pm

Re: Teamplay online

Post by AutofireII »

Theoretically it's possible. Probably wouldn't even be that hard, since LAN support exists. Of course, it takes some...trickiness to get all the latency stuff. But it shouldn't be too bad at all.

However, I think headset support is probably outside the scope of RND. The implementation is pretty hard to get right, and there's already great options. (e.g. Discord, Teamspeak)
User avatar
Holger
Site Admin
Posts: 4073
Joined: Fri Jun 18, 2004 4:13 pm
Location: Germany
Contact:

Re: Teamplay online

Post by Holger »

Yes, that's right.

Although there will hopefully be an improved version of the already existing network multiplayer code once (which currently only really works from the command line on Unix systems), chat support via head set is indeed out of the scope of R'n'D (and should then just be established with already working solutions, like Skype).
Post Reply