New Feature for RND?

Got a cool idea that should be in R'n'D? Let's hear it!

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Gamer96
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New Feature for RND?

Post by Gamer96 » Sat Oct 13, 2007 1:37 am

I was wondering, instead of waiting for the tape to load for (example) Zelda, 2 hours! Can a new feature be added where you can type the excact time you want to go to in the tape? I think it's a good idea,
But, you guys? :?:
I am happy. :D

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Holger
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Post by Holger » Sat Oct 13, 2007 10:31 am

Sounds like a useful idea (especially for those overly long tapes)! :-)

(BTW: Moved that topic to "New Ideas".)

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Sascha
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Post by Sascha » Sat Oct 13, 2007 10:37 am

Yes, a good idea, a tape player with the same funktions like a video player in the computer:
A time bar you can move with the curser.
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RTADash
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Post by RTADash » Sat Oct 13, 2007 4:41 pm

That's be pretty neat! :)
BTW, why does the snapshot work sometimes, but not other times? I still haven't worked out the details on this feature yet.
Those who can't learn will teach; those who can't teach will learn.

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Zomis
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Post by Zomis » Sat Oct 13, 2007 5:20 pm

RTADash wrote:That's be pretty neat! :)
BTW, why does the snapshot work sometimes, but not other times? I still haven't worked out the details on this feature yet.
It can only work on one level at a time. This is due to the huge memory a snapshot requires (about 3 MB of raw data). This is also the reason why snapshots are not saved to disk. (Imagine playing 20 levels and taking a snapshot on each one, POW 60 MB gone for only 20 levels). So the thing is, if you load a level, save snapshot, load another level, save another snapshot, the first snapshot is gone.

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