Some DC3 elements

All about creating levels and level sets, custom elements and custom artwork.

Moderators: Zomis, Flumminator

Post Reply
User avatar
Eizzoux
Posts: 242
Joined: Wed Oct 30, 2013 5:32 am
Location: Russia
Contact:

Some DC3 elements

Post by Eizzoux » Sun Oct 07, 2018 4:55 pm

I just tried to recreate few elements from Diamond Caves III after one of recent topics about those, because why not :v
Current list of elements:
  1. Ruby (costs 2 emeralds)
  2. Some walls with content (rock, ruby, keys and dynamite)
  3. Megabomb
  4. Wooden doors
  5. Gem door
  6. Multicolored door
  7. Range Mine
  8. Slippery wall with point
    sakj.png
    sakj.png (229.38 KiB) Viewed 834 times
    89240921__some_dc3_elements_by_tog__19240923.rar
    (9.67 KiB) Downloaded 15 times
Nothing in here...*

ellipirelli
Posts: 25
Joined: Mon Apr 21, 2014 4:37 am

Re: Some DC3 elements

Post by ellipirelli » Wed Nov 07, 2018 2:30 pm

Eizzoux, I saw that you started with the elements for DC3. I worked on it last year (10 months). I'm not a graphic artist but a perfectionist and experimented pixel by pixel with every element until everything came very close to the original. I partially used and adapted Darkon's DC3 graphics, many of them I created myself. The levels are not game levels, but only experiments to test the graphics.
Unfortunately I lack the technical understanding to let the CE's react like in the original game. But with you I have seen from your great levels and the very good explanations for other users in the forum that you can handle the CE's and everything around RnD well and so I offer you to use my graphics and even save the time you need to create, if you want. :)
The Grakiksinfo is not in English, but that shouldn't be a problem. :? And there is no sound either. I wanted to continue working on it later, but it can be very, very late. :| The graphics are complete.
Attachments
ellipirelli DC3.zip
(683.34 KiB) Downloaded 3 times

Post Reply