bd4 conversion program

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dave
Posts: 77
Joined: Mon Aug 13, 2007 2:06 am
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Post by dave » Sun Dec 16, 2007 1:59 am

Steffest wrote:One thing that annoys me though is the pusching of rocks, but that's because you took the V6 EMC player as a target.

In the original Kingsoft Emerald Mine, and also in the EMC version up to V5, thare was a random delay when you push a rock.
my original code evolved through the kingsoft player to emv v6 (skipping v5). according to dox/game-v5.00.notes-uk in the emtools v5 disk (i probably got it from emerald web, i forget now) it says:
Emerald Mine Game v5.00

This is a short description of the changes made to the new version of the
emerald mine game. After months of hard work we succeeded in changing the
game significantly and remove some bugs from it.

- When pushing a STONE, NUT or BOMB, you now ALWAYS move. Which means that
you can now easily push over quicksand, enemies, etc.
if i remember correctly, in the kingsoft engine, rocks have a 50% chance of pushing, bombs have a 25% chance, and nuts have 12.5% chance.

i like the no delay :) some v6 caves would probably become impossible if you changed it :/

dave
Posts: 77
Joined: Mon Aug 13, 2007 2:06 am
Contact:

Post by dave » Sun Dec 16, 2007 3:19 am

dave wrote:according to dox/game-v5.00.notes-uk in the emtools v5 disk (i probably got it from emerald web, i forget now)
yep it's at:
http://amiga.emucamp.com/emerald/utils/emtools500.html
that seems to be the most recent version of the editor on there. i have a more recent version:
EMERALD MINE TOOL DISK V6.03
Assembled by NO ONE INCORPORATED ON 08-05-1998
Enjoy and spread your levels...

Spread by the EMERALD MINE CLUB HOLLAND
P.O.Box 2171
8203 AD Lelystad
Holland

Email: smile@mcs.nl

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