Search found 647 matches

by filbo
Thu Oct 13, 2022 11:16 pm
Forum: Bug Reports
Topic: Bug with option "force solving levels"?
Replies: 1
Views: 485

Re: Bug with option "force solving levels"?

This was as I was revisiting a levelset I finished years ago, so -- I have no idea how it was set at that time. But, supposing it is as you say -- this makes an ugly situation. No way to fix that levelset, except either manually edit its levelsetup.conf, or go back and play every level in sequence? ...
by filbo
Thu Oct 13, 2022 8:37 am
Forum: Bug Reports
Topic: X11 -- choosing which screen to appear on
Replies: 15
Views: 4230

Re: X11 -- choosing which screen to appear on

I'm not doing any further specific testing with this, it seems to just work -- as long as I prevent it from checking that such a screen number actually exists. I'm having a new problem which I'm not sure if it's caused by the recent code updates. When I switch to a levelset I've solved some levels o...
by filbo
Thu Oct 13, 2022 1:01 am
Forum: General Discussion
Topic: Possibly the best levelset ever
Replies: 8
Views: 5482

Re: Possibly the best levelset ever

> BTW: Filbo, according to that thread, you should also have downloaded that level set. Heh. Yeah, I just hadn't found it in my quick search... and I don't think I've ever properly unpacked it into my system-wide levelset hierarchy. I try to do good cleanup / triage on stuff before that happens, and...
by filbo
Thu Oct 13, 2022 12:46 am
Forum: Bug Reports
Topic: X11 -- choosing which screen to appear on
Replies: 15
Views: 4230

Re: X11 -- choosing which screen to appear on

$ ./rocksndiamonds --display 9 [WARN] invalid display 9 -- using display 0 (SDL_GetNumVideoDisplays() returns 0) I don't have 9 displays, but I do have two. RnD 'future' insists on displaying on the first one, which we see here is due to SDL insisting only one exists. It plays fine on the 2nd scree...
by filbo
Wed Oct 12, 2022 10:22 pm
Forum: Bug Reports
Topic: X11 -- choosing which screen to appear on
Replies: 15
Views: 4230

Re: X11 -- choosing which screen to appear on

So, origin/master-next-patch-release doesn't build: gcc -DDEBUG -g -Wall -Wstrict-prototypes -Wmissing-prototypes -DTARGET_SDL2 -I/usr/include/SDL2 -D_REENTRANT -c files.c files.c: In function ‘CreateCollectElementImages’: files.c:13492:51: error: ‘SDL_PIXELFORMAT_RGBA32’ undeclared (first use in th...
by filbo
Wed Oct 12, 2022 10:09 am
Forum: Bug Reports
Topic: X11 -- choosing which screen to appear on
Replies: 15
Views: 4230

Re: X11 -- choosing which screen to appear on

Why do you have a separate repo hostname instead of just branches on the one repo? I ask this from the perspective of 'I am comfortable switching between remote branches on a single repo, but haven't learned git multi-repo stuff yet...' :) I just tried this and kablooie: $ git remote add --fetch bui...
by filbo
Wed Oct 12, 2022 9:46 am
Forum: Programmer's Corner
Topic: "magic" file entries for R'n'D
Replies: 7
Views: 12088

Re: "magic" file entries for R'n'D

Here's an update with a bunch of improvements. But still shows dates off-by-a-month, because the fix for that is just too ugly... This basically just makes it able to display most of the same info about older files, back to RnD save file version 1.0 (with more and more info available as the format i...
by filbo
Wed Oct 12, 2022 7:27 am
Forum: General Discussion
Topic: Possibly the best levelset ever
Replies: 8
Views: 5482

Re: Possibly the best levelset ever

@jm28121977 -- it would help to include a link to what you found! (I see Holger's going off to find it, but that shouldn't be necessary...) The first 56 are on my system as: /usr/share/games/rocksndiamonds/levels/Contributions/Contributions_2003/rnd_gavin_davidson -- i.e. part of Holger's 'contribut...
by filbo
Sat Aug 20, 2022 12:50 am
Forum: Help
Topic: Anyone know how to fix the bug? Game crash for example in Level 0.
Replies: 7
Views: 4650

Re: Anyone know how to fix the bug? Game crash for example in Level 0.

You said you changed a directory from hidden to not-hidden; that must be the difference.
by filbo
Sun Aug 14, 2022 11:50 am
Forum: Help
Topic: Anyone know how to fix the bug? Game crash for example in Level 0.
Replies: 7
Views: 4650

Re: Anyone know how to fix the bug? Game crash for example in Level 0.

Not only don't need Administrator, but, you should not run things as Administrator if you can possibly avoid it. I would be deeply suspicious of any game that demanded to be run as Administrator. Your error message shows: C:\Games\Rocks'n'Diamonds\rocksndiamonds.exe Can you show a simple DOS directo...
by filbo
Thu Jun 09, 2022 1:21 am
Forum: New Ideas
Topic: An option to lock changing orientation on Android
Replies: 8
Views: 5372

Re: An option to lock changing orientation on Android

There are endless issues with the 'easy to use' orientation switch in Android. It really would be better for the game to have its own control. The version of Android I'm using has a setting where orientation doesn't automatically change when rotated; instead, a little symbol appears in the corner, w...
by filbo
Thu Jun 02, 2022 12:49 am
Forum: General Discussion
Topic: Problems with the two baked-in tutorials
Replies: 5
Views: 4477

Re: Problems with the two baked-in tutorials

I think those two tutorial sets are Historic Artifacts and don't need any changes. They are what they are, from the times they came from. (I'm a little inconsistent on this, because if there's a Historic Levelset where some of the levels are unplayable due to original design errors -- never were pla...
by filbo
Mon May 30, 2022 1:28 am
Forum: General Discussion
Topic: Recovered parts of the RnD Files Archive!
Replies: 2
Views: 4066

Re: Recovered parts of the RnD Files Archive!

Your .sig here points to deceased www,zomis,net/rnd (which redirects to rnd,zomis,net which is not home)... Thanks for uploading these. I'm stoked that my archive.org mining gave you enough metadata to find most of the files! Since you've been active, Holger has integrated a global 'high score serve...
by filbo
Wed May 25, 2022 2:54 am
Forum: Level and Artwork Design
Topic: The World Making Challenge
Replies: 53
Views: 105349

Re: The World Making Challenge

According to https://web.archive.org/web/20070328223 ... =10&page=3, its title was 'The world 2x2 with things (095.level)', size 45kB -- maybe those details help you find it in your slushpile?
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by filbo
Wed May 25, 2022 2:37 am
Forum: New Ideas
Topic: Store game state on server
Replies: 2
Views: 3740

Re: Store game state on server

It does seem like your server already has most of the state, lacking only 'what levelset was I just playing' and 'what are my settings', more or less. And, of course, a login / authentication mechanism. Overall it looks like missing stuff is (from user's ~/.rocksndiamonds/ or equivalent): - scores/....