Search found 3360 matches
- Sun Apr 09, 2006 10:45 pm
- Forum: Bug Reports
- Topic: pre-release 3.2.0-7
- Replies: 55
- Views: 88048
> But the other way around is not possible. EMC Mine 3 cannot use the > BD2K3 graphics for example. Did you know about this? Is that just > impossible? Well, if not, it should definetely be reported here. Sounds a bit strange... I'll investigate this... > 12. I see that the original emerald mine clu...
- Sun Apr 09, 2006 9:29 am
- Forum: Bug Reports
- Topic: Invisible Wall Creation Issue
- Replies: 5
- Views: 6887
- Sun Apr 09, 2006 9:27 am
- Forum: Bug Reports
- Topic: Contributions 2004/05 bugs.
- Replies: 45
- Views: 51248
- Sun Apr 09, 2006 9:25 am
- Forum: New Ideas
- Topic: play solution tapes instead of recorded tapes
- Replies: 2
- Views: 4383
- Sun Apr 09, 2006 9:18 am
- Forum: Off Topic
- Topic: Windows or Linux?
- Replies: 12
- Views: 15271
> But is there actually a difference to play RnD in Windows or in Linux? If one uses the SDL version on Linux (which is highly recommended), there should be absolutely no difference. (If you have a Unix without the SDL libraries available, you can always use the X11 version, but then you have no ful...
- Thu Apr 06, 2006 11:50 pm
- Forum: New Ideas
- Topic: Separate Gravity for Each Player
- Replies: 4
- Views: 7121
- Thu Apr 06, 2006 11:47 pm
- Forum: Bug Reports
- Topic: player can't move after non-existent player teleports
- Replies: 2
- Views: 5590
- Thu Apr 06, 2006 11:46 pm
- Forum: Bug Reports
- Topic: Invisible Wall Creation Issue
- Replies: 5
- Views: 6887
- Fri Mar 31, 2006 9:00 am
- Forum: Bug Reports
- Topic: pre-release 3.2.0-7
- Replies: 55
- Views: 88048
A little status update to problems I already commented: - EMC network games should be fixed now, including tapes - switching focus in network games is now also disabled (not needed there) - internal errors in network games now cause an error message, but not an immediate end of the program, which lo...
- Fri Mar 31, 2006 8:30 am
- Forum: Bug Reports
- Topic: pre-release 3.2.0-7
- Replies: 55
- Views: 88048
- Sun Mar 26, 2006 8:27 pm
- Forum: Off Topic
- Topic: EGYPT on Tuesday!
- Replies: 7
- Views: 8817
- Sun Mar 26, 2006 6:34 pm
- Forum: Bug Reports
- Topic: pre-release 3.2.0-7
- Replies: 55
- Views: 88048
Jannik: > It crashes only with EM engine levels, RnD engine levels work well in > 3.2.0rc7 in network mode. OK, I was able to at least reproduce this bug. It's not found or fixed yet, though... :-/ > Delayed scrolling was enabled. > I tried to repeat the strange behaviour in local multiplayer mode, ...
- Fri Mar 24, 2006 4:43 pm
- Forum: Bug Reports
- Topic: pre-release 3.2.0-7
- Replies: 55
- Views: 88048
- Fri Mar 24, 2006 3:21 pm
- Forum: Bug Reports
- Topic: pre-release 3.2.0-7
- Replies: 55
- Views: 88048
> I think there IS something wrong in the network code. Oh well... This is completely untested -- I will check this. Which kind of game engine did the levels use which you used with network mode? Only EM (those from the test sets), R'n'D, or both? (Hint: Open a level from a set in the editor and cho...