Search found 8 matches

by ZX-Dash
Mon Sep 15, 2014 8:54 am
Forum: Bug Reports
Topic: Bug on savegame (ver 3.3.1.2)
Replies: 7
Views: 10836

Re: Bug on savegame (ver 3.3.1.2)

Two ways to reduce the inconvenience of broken tiles bug. 1. Just move back a little, until broken tiles get off the screen Then come again - now they are normal. (video at 0:07-0:14, 0:56-1:05) Unfortunately, in many levels is not possible to do it, so the second solution: 2. Use quicksave, then im...
by ZX-Dash
Mon Aug 18, 2014 9:01 am
Forum: Bug Reports
Topic: Snake Bite 30 shows incorrect tiles
Replies: 2
Views: 5347

Re: Snake Bite 30 shows incorrect tiles

Played a lot, so i can bet at least 9 to 1, :arrow: that main problem is the damaged cache. Described earlier http://www.artsoft.org/forum/viewtopic.php?f=7&t=2118 No sense to attach more another "tape" files, because all of them have same type damaged/broken data PS: By the way(or not...
by ZX-Dash
Wed May 28, 2014 6:20 am
Forum: Help
Topic: How to guide the penguins to the exit?
Replies: 1
Views: 6249

Re: How to guide the penguins to the exit?

I am stuck in Level 14, Randy Johannessen, Contributions 2003. There are 9 Penguins in the level, but there is a red door blocking the exit. How to guide the penguins to the exit? I tried to let them be grilled by the dragons, but this does not solve the puzzle. Are there special rules for Penguins...
by ZX-Dash
Sat May 17, 2014 8:19 am
Forum: Bug Reports
Topic: Bug on savegame (ver 3.3.1.2)
Replies: 7
Views: 10836

Re: Bug on savegame (ver 3.3.1.2)

Another variant of this bug load, fail, load result: rocks don't fall :) but still dangerous to push some of them upward tape attached, animated gif: http://savepic.net/5463738m.gif P.S.: some issues when posting this: it says up to 2mb, and when i recorded 2mb file, then it says 256kib grrr..
by ZX-Dash
Sat Apr 12, 2014 9:30 am
Forum: Bug Reports
Topic: Bug on savegame (ver 3.3.1.2)
Replies: 7
Views: 10836

Re: Bug on savegame (ver 3.3.1.2)

could you please describe the bug in a bit more detail? Which level did you play when you encountered the problem? I'll try... As it turned out, many levels, but i think, maybe ones that have large sizes or complex structure . 1. " Light " bug version. example: loaded, failed, then loaded...
by ZX-Dash
Thu Apr 10, 2014 9:47 am
Forum: Bug Reports
Topic: Bug on savegame (ver 3.3.1.2)
Replies: 7
Views: 10836

Bug on savegame (ver 3.3.1.2)

Tried to solve impassable level, found some bug(s) Looks like DISPLAYED data broken(real level data stay ok), when use F2 to load checkpoint NOT 1st time since the start of the game Then, the more you repeat loading, the more data broken and at some point it gets into the stored data by overwriting ...
by ZX-Dash
Thu Apr 10, 2014 9:30 am
Forum: Bug Reports
Topic: Unsolvable level because game engine differ from original
Replies: 1
Views: 6897

Unsolvable level because game engine differ from original

Came across on the Internet at your good game. Nostalgia... Immediately began to pass a set of classic levels (classic_boulderdash) All solved, but one level set me to discomfit and i decided to find out what's the snag. Level 82 (classic_boulderdash) aka Cave C at skill level 5 (ZX Spectrum) Origin...
by ZX-Dash
Thu Apr 10, 2014 6:56 am
Forum: Level and Artwork Design
Topic: Leo the hero series (2011-2013)
Replies: 5
Views: 12894

Re: Leo the hero series (2011-2013)

Missed part 3, because same link as part 2.
Thanks :)