Search found 8 matches
- Mon Sep 15, 2014 8:54 am
- Forum: Bug Reports
- Topic: Bug on savegame (ver 3.3.1.2)
- Replies: 7
- Views: 11412
Re: Bug on savegame (ver 3.3.1.2)
Two ways to reduce the inconvenience of broken tiles bug. 1. Just move back a little, until broken tiles get off the screen Then come again - now they are normal. (video at 0:07-0:14, 0:56-1:05) Unfortunately, in many levels is not possible to do it, so the second solution: 2. Use quicksave, then im...
- Mon Aug 18, 2014 9:01 am
- Forum: Bug Reports
- Topic: Snake Bite 30 shows incorrect tiles
- Replies: 2
- Views: 5591
Re: Snake Bite 30 shows incorrect tiles
Played a lot, so i can bet at least 9 to 1, :arrow: that main problem is the damaged cache. Described earlier http://www.artsoft.org/forum/viewtopic.php?f=7&t=2118 No sense to attach more another "tape" files, because all of them have same type damaged/broken data PS: By the way(or not...
- Wed May 28, 2014 6:20 am
- Forum: Help
- Topic: How to guide the penguins to the exit?
- Replies: 1
- Views: 6580
Re: How to guide the penguins to the exit?
I am stuck in Level 14, Randy Johannessen, Contributions 2003. There are 9 Penguins in the level, but there is a red door blocking the exit. How to guide the penguins to the exit? I tried to let them be grilled by the dragons, but this does not solve the puzzle. Are there special rules for Penguins...
- Sat May 17, 2014 8:19 am
- Forum: Bug Reports
- Topic: Bug on savegame (ver 3.3.1.2)
- Replies: 7
- Views: 11412
Re: Bug on savegame (ver 3.3.1.2)
Another variant of this bug load, fail, load result: rocks don't fall :) but still dangerous to push some of them upward tape attached, animated gif: http://savepic.net/5463738m.gif P.S.: some issues when posting this: it says up to 2mb, and when i recorded 2mb file, then it says 256kib grrr..
- Sat Apr 12, 2014 9:30 am
- Forum: Bug Reports
- Topic: Bug on savegame (ver 3.3.1.2)
- Replies: 7
- Views: 11412
Re: Bug on savegame (ver 3.3.1.2)
could you please describe the bug in a bit more detail? Which level did you play when you encountered the problem? I'll try... As it turned out, many levels, but i think, maybe ones that have large sizes or complex structure . 1. " Light " bug version. example: loaded, failed, then loaded...
- Thu Apr 10, 2014 9:47 am
- Forum: Bug Reports
- Topic: Bug on savegame (ver 3.3.1.2)
- Replies: 7
- Views: 11412
Bug on savegame (ver 3.3.1.2)
Tried to solve impassable level, found some bug(s) Looks like DISPLAYED data broken(real level data stay ok), when use F2 to load checkpoint NOT 1st time since the start of the game Then, the more you repeat loading, the more data broken and at some point it gets into the stored data by overwriting ...
- Thu Apr 10, 2014 9:30 am
- Forum: Bug Reports
- Topic: Unsolvable level because game engine differ from original
- Replies: 1
- Views: 6998
Unsolvable level because game engine differ from original
Came across on the Internet at your good game. Nostalgia... Immediately began to pass a set of classic levels (classic_boulderdash) All solved, but one level set me to discomfit and i decided to find out what's the snag. Level 82 (classic_boulderdash) aka Cave C at skill level 5 (ZX Spectrum) Origin...
- Thu Apr 10, 2014 6:56 am
- Forum: Level and Artwork Design
- Topic: Leo the hero series (2011-2013)
- Replies: 5
- Views: 16514
Re: Leo the hero series (2011-2013)
Missed part 3, because same link as part 2.
Thanks
Thanks