/***********************************************************
* Rocks'n'Diamonds -- McDuffin Strikes Back!               *
*----------------------------------------------------------*
* (c) 1995-2006 Artsoft Entertainment                      *
*               Holger Schemel                             *
*               Detmolder Strasse 189                      *
*               33604 Bielefeld                            *
*               Germany                                    *
*               e-mail: info@artsoft.org                   *
*----------------------------------------------------------*
* conf_var.c                                               *
***********************************************************/

/* ----- this file was automatically generated -- do not edit by hand ----- */

#ifndef CONF_VAR_C
#define CONF_VAR_C

/* values for image and layout parameter configuration */

struct TokenIntPtrInfo image_config_vars[] =
{
  {
    "[title_initial].fade_mode",
    &title_initial_default.fade_mode
  },
  {
    "[title_initial].fade_delay",
    &title_initial_default.fade_delay
  },
  {
    "[title_initial].post_delay",
    &title_initial_default.post_delay
  },
  {
    "[title_initial].auto_delay",
    &title_initial_default.auto_delay
  },
  {
    "[title].fade_mode",
    &title_default.fade_mode
  },
  {
    "[title].fade_delay",
    &title_default.fade_delay
  },
  {
    "[title].post_delay",
    &title_default.post_delay
  },
  {
    "[title].auto_delay",
    &title_default.auto_delay
  },
  {
    "[titlemessage_initial].x",
    &titlemessage_initial_default.x
  },
  {
    "[titlemessage_initial].y",
    &titlemessage_initial_default.y
  },
  {
    "[titlemessage_initial].width",
    &titlemessage_initial_default.width
  },
  {
    "[titlemessage_initial].height",
    &titlemessage_initial_default.height
  },
  {
    "[titlemessage_initial].chars",
    &titlemessage_initial_default.chars
  },
  {
    "[titlemessage_initial].lines",
    &titlemessage_initial_default.lines
  },
  {
    "[titlemessage_initial].align",
    &titlemessage_initial_default.align
  },
  {
    "[titlemessage_initial].valign",
    &titlemessage_initial_default.valign
  },
  {
    "[titlemessage_initial].font",
    &titlemessage_initial_default.font
  },
  {
    "[titlemessage_initial].autowrap",
    &titlemessage_initial_default.autowrap
  },
  {
    "[titlemessage_initial].centered",
    &titlemessage_initial_default.centered
  },
  {
    "[titlemessage_initial].parse_comments",
    &titlemessage_initial_default.parse_comments
  },
  {
    "[titlemessage_initial].sort_priority",
    &titlemessage_initial_default.sort_priority
  },
  {
    "[titlemessage_initial].fade_mode",
    &titlemessage_initial_default.fade_mode
  },
  {
    "[titlemessage_initial].fade_delay",
    &titlemessage_initial_default.fade_delay
  },
  {
    "[titlemessage_initial].post_delay",
    &titlemessage_initial_default.post_delay
  },
  {
    "[titlemessage_initial].auto_delay",
    &titlemessage_initial_default.auto_delay
  },
  {
    "[titlemessage].x",
    &titlemessage_default.x
  },
  {
    "[titlemessage].y",
    &titlemessage_default.y
  },
  {
    "[titlemessage].width",
    &titlemessage_default.width
  },
  {
    "[titlemessage].height",
    &titlemessage_default.height
  },
  {
    "[titlemessage].chars",
    &titlemessage_default.chars
  },
  {
    "[titlemessage].lines",
    &titlemessage_default.lines
  },
  {
    "[titlemessage].align",
    &titlemessage_default.align
  },
  {
    "[titlemessage].valign",
    &titlemessage_default.valign
  },
  {
    "[titlemessage].font",
    &titlemessage_default.font
  },
  {
    "[titlemessage].autowrap",
    &titlemessage_default.autowrap
  },
  {
    "[titlemessage].centered",
    &titlemessage_default.centered
  },
  {
    "[titlemessage].parse_comments",
    &titlemessage_default.parse_comments
  },
  {
    "[titlemessage].sort_priority",
    &titlemessage_default.sort_priority
  },
  {
    "[titlemessage].fade_mode",
    &titlemessage_default.fade_mode
  },
  {
    "[titlemessage].fade_delay",
    &titlemessage_default.fade_delay
  },
  {
    "[titlemessage].post_delay",
    &titlemessage_default.post_delay
  },
  {
    "[titlemessage].auto_delay",
    &titlemessage_default.auto_delay
  },
  {
    "titlemessage_initial_1.x",
    &titlemessage_initial[0].x
  },
  {
    "titlemessage_initial_1.y",
    &titlemessage_initial[0].y
  },
  {
    "titlemessage_initial_1.width",
    &titlemessage_initial[0].width
  },
  {
    "titlemessage_initial_1.height",
    &titlemessage_initial[0].height
  },
  {
    "titlemessage_initial_1.chars",
    &titlemessage_initial[0].chars
  },
  {
    "titlemessage_initial_1.lines",
    &titlemessage_initial[0].lines
  },
  {
    "titlemessage_initial_1.align",
    &titlemessage_initial[0].align
  },
  {
    "titlemessage_initial_1.valign",
    &titlemessage_initial[0].valign
  },
  {
    "titlemessage_initial_1.font",
    &titlemessage_initial[0].font
  },
  {
    "titlemessage_initial_1.autowrap",
    &titlemessage_initial[0].autowrap
  },
  {
    "titlemessage_initial_1.centered",
    &titlemessage_initial[0].centered
  },
  {
    "titlemessage_initial_1.parse_comments",
    &titlemessage_initial[0].parse_comments
  },
  {
    "titlemessage_initial_1.sort_priority",
    &titlemessage_initial[0].sort_priority
  },
  {
    "titlemessage_initial_1.fade_mode",
    &titlemessage_initial[0].fade_mode
  },
  {
    "titlemessage_initial_1.fade_delay",
    &titlemessage_initial[0].fade_delay
  },
  {
    "titlemessage_initial_1.post_delay",
    &titlemessage_initial[0].post_delay
  },
  {
    "titlemessage_initial_1.auto_delay",
    &titlemessage_initial[0].auto_delay
  },
  {
    "titlemessage_initial_2.x",
    &titlemessage_initial[1].x
  },
  {
    "titlemessage_initial_2.y",
    &titlemessage_initial[1].y
  },
  {
    "titlemessage_initial_2.width",
    &titlemessage_initial[1].width
  },
  {
    "titlemessage_initial_2.height",
    &titlemessage_initial[1].height
  },
  {
    "titlemessage_initial_2.chars",
    &titlemessage_initial[1].chars
  },
  {
    "titlemessage_initial_2.lines",
    &titlemessage_initial[1].lines
  },
  {
    "titlemessage_initial_2.align",
    &titlemessage_initial[1].align
  },
  {
    "titlemessage_initial_2.valign",
    &titlemessage_initial[1].valign
  },
  {
    "titlemessage_initial_2.font",
    &titlemessage_initial[1].font
  },
  {
    "titlemessage_initial_2.autowrap",
    &titlemessage_initial[1].autowrap
  },
  {
    "titlemessage_initial_2.centered",
    &titlemessage_initial[1].centered
  },
  {
    "titlemessage_initial_2.parse_comments",
    &titlemessage_initial[1].parse_comments
  },
  {
    "titlemessage_initial_2.sort_priority",
    &titlemessage_initial[1].sort_priority
  },
  {
    "titlemessage_initial_2.fade_mode",
    &titlemessage_initial[1].fade_mode
  },
  {
    "titlemessage_initial_2.fade_delay",
    &titlemessage_initial[1].fade_delay
  },
  {
    "titlemessage_initial_2.post_delay",
    &titlemessage_initial[1].post_delay
  },
  {
    "titlemessage_initial_2.auto_delay",
    &titlemessage_initial[1].auto_delay
  },
  {
    "titlemessage_initial_3.x",
    &titlemessage_initial[2].x
  },
  {
    "titlemessage_initial_3.y",
    &titlemessage_initial[2].y
  },
  {
    "titlemessage_initial_3.width",
    &titlemessage_initial[2].width
  },
  {
    "titlemessage_initial_3.height",
    &titlemessage_initial[2].height
  },
  {
    "titlemessage_initial_3.chars",
    &titlemessage_initial[2].chars
  },
  {
    "titlemessage_initial_3.lines",
    &titlemessage_initial[2].lines
  },
  {
    "titlemessage_initial_3.align",
    &titlemessage_initial[2].align
  },
  {
    "titlemessage_initial_3.valign",
    &titlemessage_initial[2].valign
  },
  {
    "titlemessage_initial_3.font",
    &titlemessage_initial[2].font
  },
  {
    "titlemessage_initial_3.autowrap",
    &titlemessage_initial[2].autowrap
  },
  {
    "titlemessage_initial_3.centered",
    &titlemessage_initial[2].centered
  },
  {
    "titlemessage_initial_3.parse_comments",
    &titlemessage_initial[2].parse_comments
  },
  {
    "titlemessage_initial_3.sort_priority",
    &titlemessage_initial[2].sort_priority
  },
  {
    "titlemessage_initial_3.fade_mode",
    &titlemessage_initial[2].fade_mode
  },
  {
    "titlemessage_initial_3.fade_delay",
    &titlemessage_initial[2].fade_delay
  },
  {
    "titlemessage_initial_3.post_delay",
    &titlemessage_initial[2].post_delay
  },
  {
    "titlemessage_initial_3.auto_delay",
    &titlemessage_initial[2].auto_delay
  },
  {
    "titlemessage_initial_4.x",
    &titlemessage_initial[3].x
  },
  {
    "titlemessage_initial_4.y",
    &titlemessage_initial[3].y
  },
  {
    "titlemessage_initial_4.width",
    &titlemessage_initial[3].width
  },
  {
    "titlemessage_initial_4.height",
    &titlemessage_initial[3].height
  },
  {
    "titlemessage_initial_4.chars",
    &titlemessage_initial[3].chars
  },
  {
    "titlemessage_initial_4.lines",
    &titlemessage_initial[3].lines
  },
  {
    "titlemessage_initial_4.align",
    &titlemessage_initial[3].align
  },
  {
    "titlemessage_initial_4.valign",
    &titlemessage_initial[3].valign
  },
  {
    "titlemessage_initial_4.font",
    &titlemessage_initial[3].font
  },
  {
    "titlemessage_initial_4.autowrap",
    &titlemessage_initial[3].autowrap
  },
  {
    "titlemessage_initial_4.centered",
    &titlemessage_initial[3].centered
  },
  {
    "titlemessage_initial_4.parse_comments",
    &titlemessage_initial[3].parse_comments
  },
  {
    "titlemessage_initial_4.sort_priority",
    &titlemessage_initial[3].sort_priority
  },
  {
    "titlemessage_initial_4.fade_mode",
    &titlemessage_initial[3].fade_mode
  },
  {
    "titlemessage_initial_4.fade_delay",
    &titlemessage_initial[3].fade_delay
  },
  {
    "titlemessage_initial_4.post_delay",
    &titlemessage_initial[3].post_delay
  },
  {
    "titlemessage_initial_4.auto_delay",
    &titlemessage_initial[3].auto_delay
  },
  {
    "titlemessage_initial_5.x",
    &titlemessage_initial[4].x
  },
  {
    "titlemessage_initial_5.y",
    &titlemessage_initial[4].y
  },
  {
    "titlemessage_initial_5.width",
    &titlemessage_initial[4].width
  },
  {
    "titlemessage_initial_5.height",
    &titlemessage_initial[4].height
  },
  {
    "titlemessage_initial_5.chars",
    &titlemessage_initial[4].chars
  },
  {
    "titlemessage_initial_5.lines",
    &titlemessage_initial[4].lines
  },
  {
    "titlemessage_initial_5.align",
    &titlemessage_initial[4].align
  },
  {
    "titlemessage_initial_5.valign",
    &titlemessage_initial[4].valign
  },
  {
    "titlemessage_initial_5.font",
    &titlemessage_initial[4].font
  },
  {
    "titlemessage_initial_5.autowrap",
    &titlemessage_initial[4].autowrap
  },
  {
    "titlemessage_initial_5.centered",
    &titlemessage_initial[4].centered
  },
  {
    "titlemessage_initial_5.parse_comments",
    &titlemessage_initial[4].parse_comments
  },
  {
    "titlemessage_initial_5.sort_priority",
    &titlemessage_initial[4].sort_priority
  },
  {
    "titlemessage_initial_5.fade_mode",
    &titlemessage_initial[4].fade_mode
  },
  {
    "titlemessage_initial_5.fade_delay",
    &titlemessage_initial[4].fade_delay
  },
  {
    "titlemessage_initial_5.post_delay",
    &titlemessage_initial[4].post_delay
  },
  {
    "titlemessage_initial_5.auto_delay",
    &titlemessage_initial[4].auto_delay
  },
  {
    "titlemessage_1.x",
    &titlemessage[0].x
  },
  {
    "titlemessage_1.y",
    &titlemessage[0].y
  },
  {
    "titlemessage_1.width",
    &titlemessage[0].width
  },
  {
    "titlemessage_1.height",
    &titlemessage[0].height
  },
  {
    "titlemessage_1.chars",
    &titlemessage[0].chars
  },
  {
    "titlemessage_1.lines",
    &titlemessage[0].lines
  },
  {
    "titlemessage_1.align",
    &titlemessage[0].align
  },
  {
    "titlemessage_1.valign",
    &titlemessage[0].valign
  },
  {
    "titlemessage_1.font",
    &titlemessage[0].font
  },
  {
    "titlemessage_1.autowrap",
    &titlemessage[0].autowrap
  },
  {
    "titlemessage_1.centered",
    &titlemessage[0].centered
  },
  {
    "titlemessage_1.parse_comments",
    &titlemessage[0].parse_comments
  },
  {
    "titlemessage_1.sort_priority",
    &titlemessage[0].sort_priority
  },
  {
    "titlemessage_1.fade_mode",
    &titlemessage[0].fade_mode
  },
  {
    "titlemessage_1.fade_delay",
    &titlemessage[0].fade_delay
  },
  {
    "titlemessage_1.post_delay",
    &titlemessage[0].post_delay
  },
  {
    "titlemessage_1.auto_delay",
    &titlemessage[0].auto_delay
  },
  {
    "titlemessage_2.x",
    &titlemessage[1].x
  },
  {
    "titlemessage_2.y",
    &titlemessage[1].y
  },
  {
    "titlemessage_2.width",
    &titlemessage[1].width
  },
  {
    "titlemessage_2.height",
    &titlemessage[1].height
  },
  {
    "titlemessage_2.chars",
    &titlemessage[1].chars
  },
  {
    "titlemessage_2.lines",
    &titlemessage[1].lines
  },
  {
    "titlemessage_2.align",
    &titlemessage[1].align
  },
  {
    "titlemessage_2.valign",
    &titlemessage[1].valign
  },
  {
    "titlemessage_2.font",
    &titlemessage[1].font
  },
  {
    "titlemessage_2.autowrap",
    &titlemessage[1].autowrap
  },
  {
    "titlemessage_2.centered",
    &titlemessage[1].centered
  },
  {
    "titlemessage_2.parse_comments",
    &titlemessage[1].parse_comments
  },
  {
    "titlemessage_2.sort_priority",
    &titlemessage[1].sort_priority
  },
  {
    "titlemessage_2.fade_mode",
    &titlemessage[1].fade_mode
  },
  {
    "titlemessage_2.fade_delay",
    &titlemessage[1].fade_delay
  },
  {
    "titlemessage_2.post_delay",
    &titlemessage[1].post_delay
  },
  {
    "titlemessage_2.auto_delay",
    &titlemessage[1].auto_delay
  },
  {
    "titlemessage_3.x",
    &titlemessage[2].x
  },
  {
    "titlemessage_3.y",
    &titlemessage[2].y
  },
  {
    "titlemessage_3.width",
    &titlemessage[2].width
  },
  {
    "titlemessage_3.height",
    &titlemessage[2].height
  },
  {
    "titlemessage_3.chars",
    &titlemessage[2].chars
  },
  {
    "titlemessage_3.lines",
    &titlemessage[2].lines
  },
  {
    "titlemessage_3.align",
    &titlemessage[2].align
  },
  {
    "titlemessage_3.valign",
    &titlemessage[2].valign
  },
  {
    "titlemessage_3.font",
    &titlemessage[2].font
  },
  {
    "titlemessage_3.autowrap",
    &titlemessage[2].autowrap
  },
  {
    "titlemessage_3.centered",
    &titlemessage[2].centered
  },
  {
    "titlemessage_3.parse_comments",
    &titlemessage[2].parse_comments
  },
  {
    "titlemessage_3.sort_priority",
    &titlemessage[2].sort_priority
  },
  {
    "titlemessage_3.fade_mode",
    &titlemessage[2].fade_mode
  },
  {
    "titlemessage_3.fade_delay",
    &titlemessage[2].fade_delay
  },
  {
    "titlemessage_3.post_delay",
    &titlemessage[2].post_delay
  },
  {
    "titlemessage_3.auto_delay",
    &titlemessage[2].auto_delay
  },
  {
    "titlemessage_4.x",
    &titlemessage[3].x
  },
  {
    "titlemessage_4.y",
    &titlemessage[3].y
  },
  {
    "titlemessage_4.width",
    &titlemessage[3].width
  },
  {
    "titlemessage_4.height",
    &titlemessage[3].height
  },
  {
    "titlemessage_4.chars",
    &titlemessage[3].chars
  },
  {
    "titlemessage_4.lines",
    &titlemessage[3].lines
  },
  {
    "titlemessage_4.align",
    &titlemessage[3].align
  },
  {
    "titlemessage_4.valign",
    &titlemessage[3].valign
  },
  {
    "titlemessage_4.font",
    &titlemessage[3].font
  },
  {
    "titlemessage_4.autowrap",
    &titlemessage[3].autowrap
  },
  {
    "titlemessage_4.centered",
    &titlemessage[3].centered
  },
  {
    "titlemessage_4.parse_comments",
    &titlemessage[3].parse_comments
  },
  {
    "titlemessage_4.sort_priority",
    &titlemessage[3].sort_priority
  },
  {
    "titlemessage_4.fade_mode",
    &titlemessage[3].fade_mode
  },
  {
    "titlemessage_4.fade_delay",
    &titlemessage[3].fade_delay
  },
  {
    "titlemessage_4.post_delay",
    &titlemessage[3].post_delay
  },
  {
    "titlemessage_4.auto_delay",
    &titlemessage[3].auto_delay
  },
  {
    "titlemessage_5.x",
    &titlemessage[4].x
  },
  {
    "titlemessage_5.y",
    &titlemessage[4].y
  },
  {
    "titlemessage_5.width",
    &titlemessage[4].width
  },
  {
    "titlemessage_5.height",
    &titlemessage[4].height
  },
  {
    "titlemessage_5.chars",
    &titlemessage[4].chars
  },
  {
    "titlemessage_5.lines",
    &titlemessage[4].lines
  },
  {
    "titlemessage_5.align",
    &titlemessage[4].align
  },
  {
    "titlemessage_5.valign",
    &titlemessage[4].valign
  },
  {
    "titlemessage_5.font",
    &titlemessage[4].font
  },
  {
    "titlemessage_5.autowrap",
    &titlemessage[4].autowrap
  },
  {
    "titlemessage_5.centered",
    &titlemessage[4].centered
  },
  {
    "titlemessage_5.parse_comments",
    &titlemessage[4].parse_comments
  },
  {
    "titlemessage_5.sort_priority",
    &titlemessage[4].sort_priority
  },
  {
    "titlemessage_5.fade_mode",
    &titlemessage[4].fade_mode
  },
  {
    "titlemessage_5.fade_delay",
    &titlemessage[4].fade_delay
  },
  {
    "titlemessage_5.post_delay",
    &titlemessage[4].post_delay
  },
  {
    "titlemessage_5.auto_delay",
    &titlemessage[4].auto_delay
  },
  {
    "readme.x",
    &readme.x
  },
  {
    "readme.y",
    &readme.y
  },
  {
    "readme.width",
    &readme.width
  },
  {
    "readme.height",
    &readme.height
  },
  {
    "readme.chars",
    &readme.chars
  },
  {
    "readme.lines",
    &readme.lines
  },
  {
    "readme.align",
    &readme.align
  },
  {
    "readme.valign",
    &readme.valign
  },
  {
    "readme.font",
    &readme.font
  },
  {
    "readme.autowrap",
    &readme.autowrap
  },
  {
    "readme.centered",
    &readme.centered
  },
  {
    "readme.parse_comments",
    &readme.parse_comments
  },
  {
    "readme.sort_priority",
    &readme.sort_priority
  },
  {
    "global.num_toons",
    &global.num_toons
  },
  {
    "border.draw_masked.TITLE",
    &border.draw_masked[GFX_SPECIAL_ARG_TITLE]
  },
  {
    "border.draw_masked.MAIN",
    &border.draw_masked[GFX_SPECIAL_ARG_MAIN]
  },
  {
    "border.draw_masked.LEVELS",
    &border.draw_masked[GFX_SPECIAL_ARG_LEVELS]
  },
  {
    "border.draw_masked.SCORES",
    &border.draw_masked[GFX_SPECIAL_ARG_SCORES]
  },
  {
    "border.draw_masked.EDITOR",
    &border.draw_masked[GFX_SPECIAL_ARG_EDITOR]
  },
  {
    "border.draw_masked.INFO",
    &border.draw_masked[GFX_SPECIAL_ARG_INFO]
  },
  {
    "border.draw_masked.SETUP",
    &border.draw_masked[GFX_SPECIAL_ARG_SETUP]
  },
  {
    "border.draw_masked.PLAYING",
    &border.draw_masked[GFX_SPECIAL_ARG_PLAYING]
  },
  {
    "border.draw_masked.DOOR",
    &border.draw_masked[GFX_SPECIAL_ARG_DOOR]
  },
  {
    "border.draw_masked_when_fading",
    &border.draw_masked_when_fading
  },
  {
    "init.busy.x",
    &init.busy.x
  },
  {
    "init.busy.y",
    &init.busy.y
  },
  {
    "init.busy.align",
    &init.busy.align
  },
  {
    "init.busy.valign",
    &init.busy.valign
  },
  {
    "menu.enter_menu.fade_mode",
    &menu.enter_menu.fade_mode
  },
  {
    "menu.enter_menu.fade_delay",
    &menu.enter_menu.fade_delay
  },
  {
    "menu.enter_menu.post_delay",
    &menu.enter_menu.post_delay
  },
  {
    "menu.leave_menu.fade_mode",
    &menu.leave_menu.fade_mode
  },
  {
    "menu.leave_menu.fade_delay",
    &menu.leave_menu.fade_delay
  },
  {
    "menu.leave_menu.post_delay",
    &menu.leave_menu.post_delay
  },
  {
    "menu.enter_screen.fade_mode",
    &menu.enter_screen[GFX_SPECIAL_ARG_DEFAULT].fade_mode
  },
  {
    "menu.enter_screen.fade_delay",
    &menu.enter_screen[GFX_SPECIAL_ARG_DEFAULT].fade_delay
  },
  {
    "menu.enter_screen.post_delay",
    &menu.enter_screen[GFX_SPECIAL_ARG_DEFAULT].post_delay
  },
  {
    "menu.next_screen.fade_mode",
    &menu.next_screen.fade_mode
  },
  {
    "menu.next_screen.fade_delay",
    &menu.next_screen.fade_delay
  },
  {
    "menu.next_screen.post_delay",
    &menu.next_screen.post_delay
  },
  {
    "menu.leave_screen.fade_mode",
    &menu.leave_screen[GFX_SPECIAL_ARG_DEFAULT].fade_mode
  },
  {
    "menu.leave_screen.fade_delay",
    &menu.leave_screen[GFX_SPECIAL_ARG_DEFAULT].fade_delay
  },
  {
    "menu.leave_screen.post_delay",
    &menu.leave_screen[GFX_SPECIAL_ARG_DEFAULT].post_delay
  },
  {
    "menu.enter_screen.SCORES.fade_mode",
    &menu.enter_screen[GFX_SPECIAL_ARG_SCORES].fade_mode
  },
  {
    "menu.enter_screen.SCORES.fade_delay",
    &menu.enter_screen[GFX_SPECIAL_ARG_SCORES].fade_delay
  },
  {
    "menu.enter_screen.SCORES.post_delay",
    &menu.enter_screen[GFX_SPECIAL_ARG_SCORES].post_delay
  },
  {
    "menu.enter_screen.EDITOR.fade_mode",
    &menu.enter_screen[GFX_SPECIAL_ARG_EDITOR].fade_mode
  },
  {
    "menu.enter_screen.EDITOR.fade_delay",
    &menu.enter_screen[GFX_SPECIAL_ARG_EDITOR].fade_delay
  },
  {
    "menu.enter_screen.EDITOR.post_delay",
    &menu.enter_screen[GFX_SPECIAL_ARG_EDITOR].post_delay
  },
  {
    "menu.enter_screen.INFO.fade_mode",
    &menu.enter_screen[GFX_SPECIAL_ARG_INFO].fade_mode
  },
  {
    "menu.enter_screen.INFO.fade_delay",
    &menu.enter_screen[GFX_SPECIAL_ARG_INFO].fade_delay
  },
  {
    "menu.enter_screen.INFO.post_delay",
    &menu.enter_screen[GFX_SPECIAL_ARG_INFO].post_delay
  },
  {
    "menu.enter_screen.PLAYING.fade_mode",
    &menu.enter_screen[GFX_SPECIAL_ARG_PLAYING].fade_mode
  },
  {
    "menu.enter_screen.PLAYING.fade_delay",
    &menu.enter_screen[GFX_SPECIAL_ARG_PLAYING].fade_delay
  },
  {
    "menu.enter_screen.PLAYING.post_delay",
    &menu.enter_screen[GFX_SPECIAL_ARG_PLAYING].post_delay
  },
  {
    "menu.leave_screen.SCORES.fade_mode",
    &menu.leave_screen[GFX_SPECIAL_ARG_SCORES].fade_mode
  },
  {
    "menu.leave_screen.SCORES.fade_delay",
    &menu.leave_screen[GFX_SPECIAL_ARG_SCORES].fade_delay
  },
  {
    "menu.leave_screen.SCORES.post_delay",
    &menu.leave_screen[GFX_SPECIAL_ARG_SCORES].post_delay
  },
  {
    "menu.leave_screen.EDITOR.fade_mode",
    &menu.leave_screen[GFX_SPECIAL_ARG_EDITOR].fade_mode
  },
  {
    "menu.leave_screen.EDITOR.fade_delay",
    &menu.leave_screen[GFX_SPECIAL_ARG_EDITOR].fade_delay
  },
  {
    "menu.leave_screen.EDITOR.post_delay",
    &menu.leave_screen[GFX_SPECIAL_ARG_EDITOR].post_delay
  },
  {
    "menu.leave_screen.INFO.fade_mode",
    &menu.leave_screen[GFX_SPECIAL_ARG_INFO].fade_mode
  },
  {
    "menu.leave_screen.INFO.fade_delay",
    &menu.leave_screen[GFX_SPECIAL_ARG_INFO].fade_delay
  },
  {
    "menu.leave_screen.INFO.post_delay",
    &menu.leave_screen[GFX_SPECIAL_ARG_INFO].post_delay
  },
  {
    "menu.leave_screen.PLAYING.fade_mode",
    &menu.leave_screen[GFX_SPECIAL_ARG_PLAYING].fade_mode
  },
  {
    "menu.leave_screen.PLAYING.fade_delay",
    &menu.leave_screen[GFX_SPECIAL_ARG_PLAYING].fade_delay
  },
  {
    "menu.leave_screen.PLAYING.post_delay",
    &menu.leave_screen[GFX_SPECIAL_ARG_PLAYING].post_delay
  },
  {
    "menu.draw_xoffset",
    &menu.draw_xoffset[GFX_SPECIAL_ARG_DEFAULT]
  },
  {
    "menu.draw_yoffset",
    &menu.draw_yoffset[GFX_SPECIAL_ARG_DEFAULT]
  },
  {
    "menu.draw_xoffset.MAIN",
    &menu.draw_xoffset[GFX_SPECIAL_ARG_MAIN]
  },
  {
    "menu.draw_yoffset.MAIN",
    &menu.draw_yoffset[GFX_SPECIAL_ARG_MAIN]
  },
  {
    "menu.draw_xoffset.LEVELS",
    &menu.draw_xoffset[GFX_SPECIAL_ARG_LEVELS]
  },
  {
    "menu.draw_yoffset.LEVELS",
    &menu.draw_yoffset[GFX_SPECIAL_ARG_LEVELS]
  },
  {
    "menu.draw_xoffset.SCORES",
    &menu.draw_xoffset[GFX_SPECIAL_ARG_SCORES]
  },
  {
    "menu.draw_yoffset.SCORES",
    &menu.draw_yoffset[GFX_SPECIAL_ARG_SCORES]
  },
  {
    "menu.draw_xoffset.EDITOR",
    &menu.draw_xoffset[GFX_SPECIAL_ARG_EDITOR]
  },
  {
    "menu.draw_yoffset.EDITOR",
    &menu.draw_yoffset[GFX_SPECIAL_ARG_EDITOR]
  },
  {
    "menu.draw_xoffset.INFO",
    &menu.draw_xoffset[GFX_SPECIAL_ARG_INFO]
  },
  {
    "menu.draw_yoffset.INFO",
    &menu.draw_yoffset[GFX_SPECIAL_ARG_INFO]
  },
  {
    "menu.draw_xoffset.INFO[ELEMENTS]",
    &menu.draw_xoffset_info[GFX_SPECIAL_ARG_INFO_ELEMENTS]
  },
  {
    "menu.draw_yoffset.INFO[ELEMENTS]",
    &menu.draw_yoffset_info[GFX_SPECIAL_ARG_INFO_ELEMENTS]
  },
  {
    "menu.draw_xoffset.INFO[MUSIC]",
    &menu.draw_xoffset_info[GFX_SPECIAL_ARG_INFO_MUSIC]
  },
  {
    "menu.draw_yoffset.INFO[MUSIC]",
    &menu.draw_yoffset_info[GFX_SPECIAL_ARG_INFO_MUSIC]
  },
  {
    "menu.draw_xoffset.INFO[CREDITS]",
    &menu.draw_xoffset_info[GFX_SPECIAL_ARG_INFO_CREDITS]
  },
  {
    "menu.draw_yoffset.INFO[CREDITS]",
    &menu.draw_yoffset_info[GFX_SPECIAL_ARG_INFO_CREDITS]
  },
  {
    "menu.draw_xoffset.INFO[PROGRAM]",
    &menu.draw_xoffset_info[GFX_SPECIAL_ARG_INFO_PROGRAM]
  },
  {
    "menu.draw_yoffset.INFO[PROGRAM]",
    &menu.draw_yoffset_info[GFX_SPECIAL_ARG_INFO_PROGRAM]
  },
  {
    "menu.draw_xoffset.INFO[VERSION]",
    &menu.draw_xoffset_info[GFX_SPECIAL_ARG_INFO_VERSION]
  },
  {
    "menu.draw_yoffset.INFO[VERSION]",
    &menu.draw_yoffset_info[GFX_SPECIAL_ARG_INFO_VERSION]
  },
  {
    "menu.draw_xoffset.INFO[LEVELSET]",
    &menu.draw_xoffset_info[GFX_SPECIAL_ARG_INFO_LEVELSET]
  },
  {
    "menu.draw_yoffset.INFO[LEVELSET]",
    &menu.draw_yoffset_info[GFX_SPECIAL_ARG_INFO_LEVELSET]
  },
  {
    "menu.draw_xoffset.SETUP",
    &menu.draw_xoffset[GFX_SPECIAL_ARG_SETUP]
  },
  {
    "menu.draw_yoffset.SETUP",
    &menu.draw_yoffset[GFX_SPECIAL_ARG_SETUP]
  },
  {
    "menu.draw_xoffset.SETUP[GAME]",
    &menu.draw_xoffset_setup[GFX_SPECIAL_ARG_SETUP_GAME]
  },
  {
    "menu.draw_yoffset.SETUP[GAME]",
    &menu.draw_yoffset_setup[GFX_SPECIAL_ARG_SETUP_GAME]
  },
  {
    "menu.draw_xoffset.SETUP[EDITOR]",
    &menu.draw_xoffset_setup[GFX_SPECIAL_ARG_SETUP_EDITOR]
  },
  {
    "menu.draw_yoffset.SETUP[EDITOR]",
    &menu.draw_yoffset_setup[GFX_SPECIAL_ARG_SETUP_EDITOR]
  },
  {
    "menu.draw_xoffset.SETUP[GRAPHICS]",
    &menu.draw_xoffset_setup[GFX_SPECIAL_ARG_SETUP_GRAPHICS]
  },
  {
    "menu.draw_yoffset.SETUP[GRAPHICS]",
    &menu.draw_yoffset_setup[GFX_SPECIAL_ARG_SETUP_GRAPHICS]
  },
  {
    "menu.draw_xoffset.SETUP[SOUND]",
    &menu.draw_xoffset_setup[GFX_SPECIAL_ARG_SETUP_SOUND]
  },
  {
    "menu.draw_yoffset.SETUP[SOUND]",
    &menu.draw_yoffset_setup[GFX_SPECIAL_ARG_SETUP_SOUND]
  },
  {
    "menu.draw_xoffset.SETUP[ARTWORK]",
    &menu.draw_xoffset_setup[GFX_SPECIAL_ARG_SETUP_ARTWORK]
  },
  {
    "menu.draw_yoffset.SETUP[ARTWORK]",
    &menu.draw_yoffset_setup[GFX_SPECIAL_ARG_SETUP_ARTWORK]
  },
  {
    "menu.draw_xoffset.SETUP[INPUT]",
    &menu.draw_xoffset_setup[GFX_SPECIAL_ARG_SETUP_INPUT]
  },
  {
    "menu.draw_yoffset.SETUP[INPUT]",
    &menu.draw_yoffset_setup[GFX_SPECIAL_ARG_SETUP_INPUT]
  },
  {
    "menu.draw_xoffset.SETUP[SHORTCUTS_1]",
    &menu.draw_xoffset_setup[GFX_SPECIAL_ARG_SETUP_SHORTCUTS_1]
  },
  {
    "menu.draw_yoffset.SETUP[SHORTCUTS_1]",
    &menu.draw_yoffset_setup[GFX_SPECIAL_ARG_SETUP_SHORTCUTS_1]
  },
  {
    "menu.draw_xoffset.SETUP[SHORTCUTS_2]",
    &menu.draw_xoffset_setup[GFX_SPECIAL_ARG_SETUP_SHORTCUTS_2]
  },
  {
    "menu.draw_yoffset.SETUP[SHORTCUTS_2]",
    &menu.draw_yoffset_setup[GFX_SPECIAL_ARG_SETUP_SHORTCUTS_2]
  },
  {
    "menu.draw_xoffset.SETUP[CHOOSE_ARTWORK]",
    &menu.draw_xoffset_setup[GFX_SPECIAL_ARG_SETUP_CHOOSE_ARTWORK]
  },
  {
    "menu.draw_yoffset.SETUP[CHOOSE_ARTWORK]",
    &menu.draw_yoffset_setup[GFX_SPECIAL_ARG_SETUP_CHOOSE_ARTWORK]
  },
  {
    "menu.draw_xoffset.SETUP[CHOOSE_OTHER]",
    &menu.draw_xoffset_setup[GFX_SPECIAL_ARG_SETUP_CHOOSE_OTHER]
  },
  {
    "menu.draw_yoffset.SETUP[CHOOSE_OTHER]",
    &menu.draw_yoffset_setup[GFX_SPECIAL_ARG_SETUP_CHOOSE_OTHER]
  },
  {
    "menu.scrollbar_xoffset",
    &menu.scrollbar_xoffset
  },
  {
    "menu.list_size",
    &menu.list_size[GFX_SPECIAL_ARG_DEFAULT]
  },
  {
    "menu.list_size.LEVELS",
    &menu.list_size[GFX_SPECIAL_ARG_LEVELS]
  },
  {
    "menu.list_size.SCORES",
    &menu.list_size[GFX_SPECIAL_ARG_SCORES]
  },
  {
    "menu.list_size.INFO",
    &menu.list_size[GFX_SPECIAL_ARG_INFO]
  },
  {
    "menu.list_size.SETUP",
    &menu.list_size[GFX_SPECIAL_ARG_SETUP]
  },
  {
    "main.button.name.x",
    &menu.main.button.name.x
  },
  {
    "main.button.name.y",
    &menu.main.button.name.y
  },
  {
    "main.button.levels.x",
    &menu.main.button.levels.x
  },
  {
    "main.button.levels.y",
    &menu.main.button.levels.y
  },
  {
    "main.button.scores.x",
    &menu.main.button.scores.x
  },
  {
    "main.button.scores.y",
    &menu.main.button.scores.y
  },
  {
    "main.button.editor.x",
    &menu.main.button.editor.x
  },
  {
    "main.button.editor.y",
    &menu.main.button.editor.y
  },
  {
    "main.button.info.x",
    &menu.main.button.info.x
  },
  {
    "main.button.info.y",
    &menu.main.button.info.y
  },
  {
    "main.button.game.x",
    &menu.main.button.game.x
  },
  {
    "main.button.game.y",
    &menu.main.button.game.y
  },
  {
    "main.button.setup.x",
    &menu.main.button.setup.x
  },
  {
    "main.button.setup.y",
    &menu.main.button.setup.y
  },
  {
    "main.button.quit.x",
    &menu.main.button.quit.x
  },
  {
    "main.button.quit.y",
    &menu.main.button.quit.y
  },
  {
    "main.button.prev_level.x",
    &menu.main.button.prev_level.x
  },
  {
    "main.button.prev_level.y",
    &menu.main.button.prev_level.y
  },
  {
    "main.button.next_level.x",
    &menu.main.button.next_level.x
  },
  {
    "main.button.next_level.y",
    &menu.main.button.next_level.y
  },
  {
    "main.text.name.x",
    &menu.main.text.name.x
  },
  {
    "main.text.name.y",
    &menu.main.text.name.y
  },
  {
    "main.text.name.width",
    &menu.main.text.name.width
  },
  {
    "main.text.name.height",
    &menu.main.text.name.height
  },
  {
    "main.text.name.align",
    &menu.main.text.name.align
  },
  {
    "main.text.name.valign",
    &menu.main.text.name.valign
  },
  {
    "main.text.name.font",
    &menu.main.text.name.font
  },
  {
    "main.text.levels.x",
    &menu.main.text.levels.x
  },
  {
    "main.text.levels.y",
    &menu.main.text.levels.y
  },
  {
    "main.text.levels.width",
    &menu.main.text.levels.width
  },
  {
    "main.text.levels.height",
    &menu.main.text.levels.height
  },
  {
    "main.text.levels.align",
    &menu.main.text.levels.align
  },
  {
    "main.text.levels.valign",
    &menu.main.text.levels.valign
  },
  {
    "main.text.levels.font",
    &menu.main.text.levels.font
  },
  {
    "main.text.scores.x",
    &menu.main.text.scores.x
  },
  {
    "main.text.scores.y",
    &menu.main.text.scores.y
  },
  {
    "main.text.scores.width",
    &menu.main.text.scores.width
  },
  {
    "main.text.scores.height",
    &menu.main.text.scores.height
  },
  {
    "main.text.scores.align",
    &menu.main.text.scores.align
  },
  {
    "main.text.scores.valign",
    &menu.main.text.scores.valign
  },
  {
    "main.text.scores.font",
    &menu.main.text.scores.font
  },
  {
    "main.text.editor.x",
    &menu.main.text.editor.x
  },
  {
    "main.text.editor.y",
    &menu.main.text.editor.y
  },
  {
    "main.text.editor.width",
    &menu.main.text.editor.width
  },
  {
    "main.text.editor.height",
    &menu.main.text.editor.height
  },
  {
    "main.text.editor.align",
    &menu.main.text.editor.align
  },
  {
    "main.text.editor.valign",
    &menu.main.text.editor.valign
  },
  {
    "main.text.editor.font",
    &menu.main.text.editor.font
  },
  {
    "main.text.info.x",
    &menu.main.text.info.x
  },
  {
    "main.text.info.y",
    &menu.main.text.info.y
  },
  {
    "main.text.info.width",
    &menu.main.text.info.width
  },
  {
    "main.text.info.height",
    &menu.main.text.info.height
  },
  {
    "main.text.info.align",
    &menu.main.text.info.align
  },
  {
    "main.text.info.valign",
    &menu.main.text.info.valign
  },
  {
    "main.text.info.font",
    &menu.main.text.info.font
  },
  {
    "main.text.game.x",
    &menu.main.text.game.x
  },
  {
    "main.text.game.y",
    &menu.main.text.game.y
  },
  {
    "main.text.game.width",
    &menu.main.text.game.width
  },
  {
    "main.text.game.height",
    &menu.main.text.game.height
  },
  {
    "main.text.game.align",
    &menu.main.text.game.align
  },
  {
    "main.text.game.valign",
    &menu.main.text.game.valign
  },
  {
    "main.text.game.font",
    &menu.main.text.game.font
  },
  {
    "main.text.setup.x",
    &menu.main.text.setup.x
  },
  {
    "main.text.setup.y",
    &menu.main.text.setup.y
  },
  {
    "main.text.setup.width",
    &menu.main.text.setup.width
  },
  {
    "main.text.setup.height",
    &menu.main.text.setup.height
  },
  {
    "main.text.setup.align",
    &menu.main.text.setup.align
  },
  {
    "main.text.setup.valign",
    &menu.main.text.setup.valign
  },
  {
    "main.text.setup.font",
    &menu.main.text.setup.font
  },
  {
    "main.text.quit.x",
    &menu.main.text.quit.x
  },
  {
    "main.text.quit.y",
    &menu.main.text.quit.y
  },
  {
    "main.text.quit.width",
    &menu.main.text.quit.width
  },
  {
    "main.text.quit.height",
    &menu.main.text.quit.height
  },
  {
    "main.text.quit.align",
    &menu.main.text.quit.align
  },
  {
    "main.text.quit.valign",
    &menu.main.text.quit.valign
  },
  {
    "main.text.quit.font",
    &menu.main.text.quit.font
  },
  {
    "main.text.first_level.x",
    &menu.main.text.first_level.x
  },
  {
    "main.text.first_level.y",
    &menu.main.text.first_level.y
  },
  {
    "main.text.first_level.align",
    &menu.main.text.first_level.align
  },
  {
    "main.text.first_level.valign",
    &menu.main.text.first_level.valign
  },
  {
    "main.text.first_level.digits",
    &menu.main.text.first_level.size
  },
  {
    "main.text.first_level.font",
    &menu.main.text.first_level.font
  },
  {
    "main.text.last_level.x",
    &menu.main.text.last_level.x
  },
  {
    "main.text.last_level.y",
    &menu.main.text.last_level.y
  },
  {
    "main.text.last_level.align",
    &menu.main.text.last_level.align
  },
  {
    "main.text.last_level.valign",
    &menu.main.text.last_level.valign
  },
  {
    "main.text.last_level.digits",
    &menu.main.text.last_level.size
  },
  {
    "main.text.last_level.font",
    &menu.main.text.last_level.font
  },
  {
    "main.text.level_number.x",
    &menu.main.text.level_number.x
  },
  {
    "main.text.level_number.y",
    &menu.main.text.level_number.y
  },
  {
    "main.text.level_number.align",
    &menu.main.text.level_number.align
  },
  {
    "main.text.level_number.valign",
    &menu.main.text.level_number.valign
  },
  {
    "main.text.level_number.digits",
    &menu.main.text.level_number.size
  },
  {
    "main.text.level_number.font",
    &menu.main.text.level_number.font
  },
  {
    "main.text.level_info_1.x",
    &menu.main.text.level_info_1.x
  },
  {
    "main.text.level_info_1.y",
    &menu.main.text.level_info_1.y
  },
  {
    "main.text.level_info_1.align",
    &menu.main.text.level_info_1.align
  },
  {
    "main.text.level_info_1.valign",
    &menu.main.text.level_info_1.valign
  },
  {
    "main.text.level_info_1.chars",
    &menu.main.text.level_info_1.size
  },
  {
    "main.text.level_info_1.font",
    &menu.main.text.level_info_1.font
  },
  {
    "main.text.level_info_2.x",
    &menu.main.text.level_info_2.x
  },
  {
    "main.text.level_info_2.y",
    &menu.main.text.level_info_2.y
  },
  {
    "main.text.level_info_2.align",
    &menu.main.text.level_info_2.align
  },
  {
    "main.text.level_info_2.valign",
    &menu.main.text.level_info_2.valign
  },
  {
    "main.text.level_info_2.chars",
    &menu.main.text.level_info_2.size
  },
  {
    "main.text.level_info_2.font",
    &menu.main.text.level_info_2.font
  },
  {
    "main.text.level_info_2.font_header",
    &menu.main.text.level_info_2.font_alt
  },
  {
    "main.text.level_name.x",
    &menu.main.text.level_name.x
  },
  {
    "main.text.level_name.y",
    &menu.main.text.level_name.y
  },
  {
    "main.text.level_name.align",
    &menu.main.text.level_name.align
  },
  {
    "main.text.level_name.valign",
    &menu.main.text.level_name.valign
  },
  {
    "main.text.level_name.chars",
    &menu.main.text.level_name.size
  },
  {
    "main.text.level_name.font",
    &menu.main.text.level_name.font
  },
  {
    "main.text.level_author.x",
    &menu.main.text.level_author.x
  },
  {
    "main.text.level_author.y",
    &menu.main.text.level_author.y
  },
  {
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    &game.panel.element[6].draw_masked
  },
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    "game.panel.element_7.draw_order",
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  },
  {
    "game.panel.element_7_count.x",
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  },
  {
    "game.panel.element_7_count.y",
    &game.panel.element_count[6].y
  },
  {
    "game.panel.element_7_count.align",
    &game.panel.element_count[6].align
  },
  {
    "game.panel.element_7_count.valign",
    &game.panel.element_count[6].valign
  },
  {
    "game.panel.element_7_count.digits",
    &game.panel.element_count[6].size
  },
  {
    "game.panel.element_7_count.font",
    &game.panel.element_count[6].font
  },
  {
    "game.panel.element_7_count.element",
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  },
  {
    "game.panel.element_7_count.draw_masked",
    &game.panel.element_count[6].draw_masked
  },
  {
    "game.panel.element_7_count.draw_order",
    &game.panel.element_count[6].sort_priority
  },
  {
    "game.panel.element_8.x",
    &game.panel.element[7].x
  },
  {
    "game.panel.element_8.y",
    &game.panel.element[7].y
  },
  {
    "game.panel.element_8.tile_size",
    &game.panel.element[7].size
  },
  {
    "game.panel.element_8.element",
    &game.panel.element[7].id
  },
  {
    "game.panel.element_8.draw_masked",
    &game.panel.element[7].draw_masked
  },
  {
    "game.panel.element_8.draw_order",
    &game.panel.element[7].sort_priority
  },
  {
    "game.panel.element_8_count.x",
    &game.panel.element_count[7].x
  },
  {
    "game.panel.element_8_count.y",
    &game.panel.element_count[7].y
  },
  {
    "game.panel.element_8_count.align",
    &game.panel.element_count[7].align
  },
  {
    "game.panel.element_8_count.valign",
    &game.panel.element_count[7].valign
  },
  {
    "game.panel.element_8_count.digits",
    &game.panel.element_count[7].size
  },
  {
    "game.panel.element_8_count.font",
    &game.panel.element_count[7].font
  },
  {
    "game.panel.element_8_count.element",
    &game.panel.element_count[7].id
  },
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    "game.panel.element_8_count.draw_masked",
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  },
  {
    "game.panel.element_8_count.draw_order",
    &game.panel.element_count[7].sort_priority
  },
  {
    "game.panel.ce_score_1.x",
    &game.panel.ce_score[0].x
  },
  {
    "game.panel.ce_score_1.y",
    &game.panel.ce_score[0].y
  },
  {
    "game.panel.ce_score_1.align",
    &game.panel.ce_score[0].align
  },
  {
    "game.panel.ce_score_1.valign",
    &game.panel.ce_score[0].valign
  },
  {
    "game.panel.ce_score_1.digits",
    &game.panel.ce_score[0].size
  },
  {
    "game.panel.ce_score_1.font",
    &game.panel.ce_score[0].font
  },
  {
    "game.panel.ce_score_1.element",
    &game.panel.ce_score[0].id
  },
  {
    "game.panel.ce_score_1.draw_masked",
    &game.panel.ce_score[0].draw_masked
  },
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    "game.panel.ce_score_1.draw_order",
    &game.panel.ce_score[0].sort_priority
  },
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    "game.panel.ce_score_1_element.x",
    &game.panel.ce_score_element[0].x
  },
  {
    "game.panel.ce_score_1_element.y",
    &game.panel.ce_score_element[0].y
  },
  {
    "game.panel.ce_score_1_element.tile_size",
    &game.panel.ce_score_element[0].size
  },
  {
    "game.panel.ce_score_1_element.element",
    &game.panel.ce_score_element[0].id
  },
  {
    "game.panel.ce_score_1_element.draw_masked",
    &game.panel.ce_score_element[0].draw_masked
  },
  {
    "game.panel.ce_score_1_element.draw_order",
    &game.panel.ce_score_element[0].sort_priority
  },
  {
    "game.panel.ce_score_2.x",
    &game.panel.ce_score[1].x
  },
  {
    "game.panel.ce_score_2.y",
    &game.panel.ce_score[1].y
  },
  {
    "game.panel.ce_score_2.align",
    &game.panel.ce_score[1].align
  },
  {
    "game.panel.ce_score_2.valign",
    &game.panel.ce_score[1].valign
  },
  {
    "game.panel.ce_score_2.digits",
    &game.panel.ce_score[1].size
  },
  {
    "game.panel.ce_score_2.font",
    &game.panel.ce_score[1].font
  },
  {
    "game.panel.ce_score_2.element",
    &game.panel.ce_score[1].id
  },
  {
    "game.panel.ce_score_2.draw_masked",
    &game.panel.ce_score[1].draw_masked
  },
  {
    "game.panel.ce_score_2.draw_order",
    &game.panel.ce_score[1].sort_priority
  },
  {
    "game.panel.ce_score_2_element.x",
    &game.panel.ce_score_element[1].x
  },
  {
    "game.panel.ce_score_2_element.y",
    &game.panel.ce_score_element[1].y
  },
  {
    "game.panel.ce_score_2_element.tile_size",
    &game.panel.ce_score_element[1].size
  },
  {
    "game.panel.ce_score_2_element.element",
    &game.panel.ce_score_element[1].id
  },
  {
    "game.panel.ce_score_2_element.draw_masked",
    &game.panel.ce_score_element[1].draw_masked
  },
  {
    "game.panel.ce_score_2_element.draw_order",
    &game.panel.ce_score_element[1].sort_priority
  },
  {
    "game.panel.ce_score_3.x",
    &game.panel.ce_score[2].x
  },
  {
    "game.panel.ce_score_3.y",
    &game.panel.ce_score[2].y
  },
  {
    "game.panel.ce_score_3.align",
    &game.panel.ce_score[2].align
  },
  {
    "game.panel.ce_score_3.valign",
    &game.panel.ce_score[2].valign
  },
  {
    "game.panel.ce_score_3.digits",
    &game.panel.ce_score[2].size
  },
  {
    "game.panel.ce_score_3.font",
    &game.panel.ce_score[2].font
  },
  {
    "game.panel.ce_score_3.element",
    &game.panel.ce_score[2].id
  },
  {
    "game.panel.ce_score_3.draw_masked",
    &game.panel.ce_score[2].draw_masked
  },
  {
    "game.panel.ce_score_3.draw_order",
    &game.panel.ce_score[2].sort_priority
  },
  {
    "game.panel.ce_score_3_element.x",
    &game.panel.ce_score_element[2].x
  },
  {
    "game.panel.ce_score_3_element.y",
    &game.panel.ce_score_element[2].y
  },
  {
    "game.panel.ce_score_3_element.tile_size",
    &game.panel.ce_score_element[2].size
  },
  {
    "game.panel.ce_score_3_element.element",
    &game.panel.ce_score_element[2].id
  },
  {
    "game.panel.ce_score_3_element.draw_masked",
    &game.panel.ce_score_element[2].draw_masked
  },
  {
    "game.panel.ce_score_3_element.draw_order",
    &game.panel.ce_score_element[2].sort_priority
  },
  {
    "game.panel.ce_score_4.x",
    &game.panel.ce_score[3].x
  },
  {
    "game.panel.ce_score_4.y",
    &game.panel.ce_score[3].y
  },
  {
    "game.panel.ce_score_4.align",
    &game.panel.ce_score[3].align
  },
  {
    "game.panel.ce_score_4.valign",
    &game.panel.ce_score[3].valign
  },
  {
    "game.panel.ce_score_4.digits",
    &game.panel.ce_score[3].size
  },
  {
    "game.panel.ce_score_4.font",
    &game.panel.ce_score[3].font
  },
  {
    "game.panel.ce_score_4.element",
    &game.panel.ce_score[3].id
  },
  {
    "game.panel.ce_score_4.draw_masked",
    &game.panel.ce_score[3].draw_masked
  },
  {
    "game.panel.ce_score_4.draw_order",
    &game.panel.ce_score[3].sort_priority
  },
  {
    "game.panel.ce_score_4_element.x",
    &game.panel.ce_score_element[3].x
  },
  {
    "game.panel.ce_score_4_element.y",
    &game.panel.ce_score_element[3].y
  },
  {
    "game.panel.ce_score_4_element.tile_size",
    &game.panel.ce_score_element[3].size
  },
  {
    "game.panel.ce_score_4_element.element",
    &game.panel.ce_score_element[3].id
  },
  {
    "game.panel.ce_score_4_element.draw_masked",
    &game.panel.ce_score_element[3].draw_masked
  },
  {
    "game.panel.ce_score_4_element.draw_order",
    &game.panel.ce_score_element[3].sort_priority
  },
  {
    "game.panel.ce_score_5.x",
    &game.panel.ce_score[4].x
  },
  {
    "game.panel.ce_score_5.y",
    &game.panel.ce_score[4].y
  },
  {
    "game.panel.ce_score_5.align",
    &game.panel.ce_score[4].align
  },
  {
    "game.panel.ce_score_5.valign",
    &game.panel.ce_score[4].valign
  },
  {
    "game.panel.ce_score_5.digits",
    &game.panel.ce_score[4].size
  },
  {
    "game.panel.ce_score_5.font",
    &game.panel.ce_score[4].font
  },
  {
    "game.panel.ce_score_5.element",
    &game.panel.ce_score[4].id
  },
  {
    "game.panel.ce_score_5.draw_masked",
    &game.panel.ce_score[4].draw_masked
  },
  {
    "game.panel.ce_score_5.draw_order",
    &game.panel.ce_score[4].sort_priority
  },
  {
    "game.panel.ce_score_5_element.x",
    &game.panel.ce_score_element[4].x
  },
  {
    "game.panel.ce_score_5_element.y",
    &game.panel.ce_score_element[4].y
  },
  {
    "game.panel.ce_score_5_element.tile_size",
    &game.panel.ce_score_element[4].size
  },
  {
    "game.panel.ce_score_5_element.element",
    &game.panel.ce_score_element[4].id
  },
  {
    "game.panel.ce_score_5_element.draw_masked",
    &game.panel.ce_score_element[4].draw_masked
  },
  {
    "game.panel.ce_score_5_element.draw_order",
    &game.panel.ce_score_element[4].sort_priority
  },
  {
    "game.panel.ce_score_6.x",
    &game.panel.ce_score[5].x
  },
  {
    "game.panel.ce_score_6.y",
    &game.panel.ce_score[5].y
  },
  {
    "game.panel.ce_score_6.align",
    &game.panel.ce_score[5].align
  },
  {
    "game.panel.ce_score_6.valign",
    &game.panel.ce_score[5].valign
  },
  {
    "game.panel.ce_score_6.digits",
    &game.panel.ce_score[5].size
  },
  {
    "game.panel.ce_score_6.font",
    &game.panel.ce_score[5].font
  },
  {
    "game.panel.ce_score_6.element",
    &game.panel.ce_score[5].id
  },
  {
    "game.panel.ce_score_6.draw_masked",
    &game.panel.ce_score[5].draw_masked
  },
  {
    "game.panel.ce_score_6.draw_order",
    &game.panel.ce_score[5].sort_priority
  },
  {
    "game.panel.ce_score_6_element.x",
    &game.panel.ce_score_element[5].x
  },
  {
    "game.panel.ce_score_6_element.y",
    &game.panel.ce_score_element[5].y
  },
  {
    "game.panel.ce_score_6_element.tile_size",
    &game.panel.ce_score_element[5].size
  },
  {
    "game.panel.ce_score_6_element.element",
    &game.panel.ce_score_element[5].id
  },
  {
    "game.panel.ce_score_6_element.draw_masked",
    &game.panel.ce_score_element[5].draw_masked
  },
  {
    "game.panel.ce_score_6_element.draw_order",
    &game.panel.ce_score_element[5].sort_priority
  },
  {
    "game.panel.ce_score_7.x",
    &game.panel.ce_score[6].x
  },
  {
    "game.panel.ce_score_7.y",
    &game.panel.ce_score[6].y
  },
  {
    "game.panel.ce_score_7.align",
    &game.panel.ce_score[6].align
  },
  {
    "game.panel.ce_score_7.valign",
    &game.panel.ce_score[6].valign
  },
  {
    "game.panel.ce_score_7.digits",
    &game.panel.ce_score[6].size
  },
  {
    "game.panel.ce_score_7.font",
    &game.panel.ce_score[6].font
  },
  {
    "game.panel.ce_score_7.element",
    &game.panel.ce_score[6].id
  },
  {
    "game.panel.ce_score_7.draw_masked",
    &game.panel.ce_score[6].draw_masked
  },
  {
    "game.panel.ce_score_7.draw_order",
    &game.panel.ce_score[6].sort_priority
  },
  {
    "game.panel.ce_score_7_element.x",
    &game.panel.ce_score_element[6].x
  },
  {
    "game.panel.ce_score_7_element.y",
    &game.panel.ce_score_element[6].y
  },
  {
    "game.panel.ce_score_7_element.tile_size",
    &game.panel.ce_score_element[6].size
  },
  {
    "game.panel.ce_score_7_element.element",
    &game.panel.ce_score_element[6].id
  },
  {
    "game.panel.ce_score_7_element.draw_masked",
    &game.panel.ce_score_element[6].draw_masked
  },
  {
    "game.panel.ce_score_7_element.draw_order",
    &game.panel.ce_score_element[6].sort_priority
  },
  {
    "game.panel.ce_score_8.x",
    &game.panel.ce_score[7].x
  },
  {
    "game.panel.ce_score_8.y",
    &game.panel.ce_score[7].y
  },
  {
    "game.panel.ce_score_8.align",
    &game.panel.ce_score[7].align
  },
  {
    "game.panel.ce_score_8.valign",
    &game.panel.ce_score[7].valign
  },
  {
    "game.panel.ce_score_8.digits",
    &game.panel.ce_score[7].size
  },
  {
    "game.panel.ce_score_8.font",
    &game.panel.ce_score[7].font
  },
  {
    "game.panel.ce_score_8.element",
    &game.panel.ce_score[7].id
  },
  {
    "game.panel.ce_score_8.draw_masked",
    &game.panel.ce_score[7].draw_masked
  },
  {
    "game.panel.ce_score_8.draw_order",
    &game.panel.ce_score[7].sort_priority
  },
  {
    "game.panel.ce_score_8_element.x",
    &game.panel.ce_score_element[7].x
  },
  {
    "game.panel.ce_score_8_element.y",
    &game.panel.ce_score_element[7].y
  },
  {
    "game.panel.ce_score_8_element.tile_size",
    &game.panel.ce_score_element[7].size
  },
  {
    "game.panel.ce_score_8_element.element",
    &game.panel.ce_score_element[7].id
  },
  {
    "game.panel.ce_score_8_element.draw_masked",
    &game.panel.ce_score_element[7].draw_masked
  },
  {
    "game.panel.ce_score_8_element.draw_order",
    &game.panel.ce_score_element[7].sort_priority
  },
  {
    "game.panel.player_name.x",
    &game.panel.player_name.x
  },
  {
    "game.panel.player_name.y",
    &game.panel.player_name.y
  },
  {
    "game.panel.player_name.align",
    &game.panel.player_name.align
  },
  {
    "game.panel.player_name.valign",
    &game.panel.player_name.valign
  },
  {
    "game.panel.player_name.chars",
    &game.panel.player_name.size
  },
  {
    "game.panel.player_name.font",
    &game.panel.player_name.font
  },
  {
    "game.panel.player_name.draw_masked",
    &game.panel.player_name.draw_masked
  },
  {
    "game.panel.player_name.draw_order",
    &game.panel.player_name.sort_priority
  },
  {
    "game.panel.level_name.x",
    &game.panel.level_name.x
  },
  {
    "game.panel.level_name.y",
    &game.panel.level_name.y
  },
  {
    "game.panel.level_name.align",
    &game.panel.level_name.align
  },
  {
    "game.panel.level_name.valign",
    &game.panel.level_name.valign
  },
  {
    "game.panel.level_name.chars",
    &game.panel.level_name.size
  },
  {
    "game.panel.level_name.font",
    &game.panel.level_name.font
  },
  {
    "game.panel.level_name.draw_masked",
    &game.panel.level_name.draw_masked
  },
  {
    "game.panel.level_name.draw_order",
    &game.panel.level_name.sort_priority
  },
  {
    "game.panel.level_author.x",
    &game.panel.level_author.x
  },
  {
    "game.panel.level_author.y",
    &game.panel.level_author.y
  },
  {
    "game.panel.level_author.align",
    &game.panel.level_author.align
  },
  {
    "game.panel.level_author.valign",
    &game.panel.level_author.valign
  },
  {
    "game.panel.level_author.chars",
    &game.panel.level_author.size
  },
  {
    "game.panel.level_author.font",
    &game.panel.level_author.font
  },
  {
    "game.panel.level_author.draw_masked",
    &game.panel.level_author.draw_masked
  },
  {
    "game.panel.level_author.draw_order",
    &game.panel.level_author.sort_priority
  },
  {
    "game.button.stop.x",
    &game.button.stop.x
  },
  {
    "game.button.stop.y",
    &game.button.stop.y
  },
  {
    "game.button.pause.x",
    &game.button.pause.x
  },
  {
    "game.button.pause.y",
    &game.button.pause.y
  },
  {
    "game.button.play.x",
    &game.button.play.x
  },
  {
    "game.button.play.y",
    &game.button.play.y
  },
  {
    "game.button.sound_music.x",
    &game.button.sound_music.x
  },
  {
    "game.button.sound_music.y",
    &game.button.sound_music.y
  },
  {
    "game.button.sound_loops.x",
    &game.button.sound_loops.x
  },
  {
    "game.button.sound_loops.y",
    &game.button.sound_loops.y
  },
  {
    "game.button.sound_simple.x",
    &game.button.sound_simple.x
  },
  {
    "game.button.sound_simple.y",
    &game.button.sound_simple.y
  },
  {
    "game.forced_scroll_delay_value",
    &game.forced_scroll_delay_value
  },
  {
    "game.use_native_emc_graphics_engine",
    &game.use_native_emc_graphics_engine
  },
  {
    "[player].boring_delay_fixed",
    &game.player_boring_delay_fixed
  },
  {
    "[player].boring_delay_random",
    &game.player_boring_delay_random
  },
  {
    "[player].sleeping_delay_fixed",
    &game.player_sleeping_delay_fixed
  },
  {
    "[player].sleeping_delay_random",
    &game.player_sleeping_delay_random
  },
  {
    NULL,
    NULL
  },
};

#endif	/* CONF_VAR_C */
